Bug 446306
Summary: | Feature request: Allow user to disable 3Dgfx in game options menu. | ||||||
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Product: | [Fedora] Fedora | Reporter: | Chris Schembari <cschembari> | ||||
Component: | blobAndConquer | Assignee: | Hans de Goede <hdegoede> | ||||
Status: | CLOSED NOTABUG | QA Contact: | Fedora Extras Quality Assurance <extras-qa> | ||||
Severity: | low | Docs Contact: | |||||
Priority: | low | ||||||
Version: | 8 | ||||||
Target Milestone: | --- | ||||||
Target Release: | --- | ||||||
Hardware: | All | ||||||
OS: | Linux | ||||||
Whiteboard: | |||||||
Fixed In Version: | Doc Type: | Bug Fix | |||||
Doc Text: | Story Points: | --- | |||||
Clone Of: | Environment: | ||||||
Last Closed: | 2008-05-14 08:11:20 UTC | Type: | --- | ||||
Regression: | --- | Mount Type: | --- | ||||
Documentation: | --- | CRM: | |||||
Verified Versions: | Category: | --- | |||||
oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |||||
Cloudforms Team: | --- | Target Upstream Version: | |||||
Embargoed: | |||||||
Attachments: |
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Description
Chris Schembari
2008-05-14 00:11:12 UTC
Created attachment 305309 [details]
Composite of three annotated screenshots from game.
Chris, Thanks for your interest in blobAndConquer and thanks for the between-mission text boxes text (I'll look into that later). First of all the showing of white boxes instead of the correct 2D images when not using hw accelerated OpenGL is not a blobAndConquer bug, but rather a bug of the software OpenGL renderer used then: mesa, so please file a bug against mesa. Although afaik there is some accel going on on the via chipsets you mention, so its most likely a bug in the 3d code for the via, but thats part of mesa too, so still file a bug against mesa. Secondly, I wonder is blobAndConquer usable at all on systems without hw accel 3D / on the via system? Currently when launched from the menu blobAndConquer-wrapper gets launched which will first check if your OpenGL is dri (hw accel) capable, and if it is not it will throw an error box instead of starting blobAndconquer, this is done because in general OpenGL games are completely unusable when run without hw accel. Closing this as not a bug, as it is not a (blobAndConquer) bug. |