Bug 996411
Summary: | GraphicsMagick: support 32 bits per pixel | ||
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Product: | [Fedora] Fedora | Reporter: | Mario Lamas <mlamases> |
Component: | GraphicsMagick | Assignee: | Andreas Thienemann <andreas> |
Status: | CLOSED WONTFIX | QA Contact: | Fedora Extras Quality Assurance <extras-qa> |
Severity: | unspecified | Docs Contact: | |
Priority: | unspecified | ||
Version: | rawhide | CC: | andreas, atomic.quark, rdieter |
Target Milestone: | --- | Keywords: | FutureFeature |
Target Release: | --- | ||
Hardware: | x86_64 | ||
OS: | Linux | ||
Whiteboard: | |||
Fixed In Version: | Doc Type: | Enhancement | |
Doc Text: | Story Points: | --- | |
Clone Of: | Environment: | ||
Last Closed: | 2014-08-20 12:40:55 UTC | Type: | Bug |
Regression: | --- | Mount Type: | --- |
Documentation: | --- | CRM: | |
Verified Versions: | Category: | --- | |
oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |
Cloudforms Team: | --- | Target Upstream Version: | |
Embargoed: |
Description
Mario Lamas
2013-08-13 06:44:04 UTC
http://wiki.octave.org/GraphicsMagick mentions Warning: Increasing quantum depth may have a dramatic increase in memory usage. If you use QuantumDepth 32, all images will be read with that precision even if they were saved with 8bit. This means that a 100MB 8bit image will temporarly take 400MB memory, or more if the image was compressed and they usually are, before Octave resizes it back down to 100MB. Because of this, because 32 bit integers images are rare, and because GraphicsMagick does not handle floating point, it's recommended to use QuantumDepth of 16. We are already using 16 If that wiki entry is not current, please clarify and re-open. |