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Description of problem: If the desktop OpenGL compositing is enabled, the screen flickers when any component is fading out. This is especially noticeable with widgets like Homerun, for example. This doesn't happen if the XRender compositing is enabled neither it happens on GNOME. Version-Release number of selected component (if applicable): 2.21.12 How reproducible: Almost always. Steps to Reproduce: Make anything fade out a few times and you'll probably hit it. One way of doing this could be: 1. Open Homerun 2. Run any application Actual results: Screen flickers Expected results: Screen shouldn't flicker Additional info: This is an Asus Zenbook Prime (UX31A), running on Intel HD Graphics 4000, according to the manufacturer. lspci gives me: 00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09)
Bug 307112 from KDE is relevant to this issue. As a workaround, disabling the Blur effect solves the problem.
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Fedora 19 changed to end-of-life (EOL) status on 2015-01-06. Fedora 19 is no longer maintained, which means that it will not receive any further security or bug fix updates. As a result we are closing this bug. If you can reproduce this bug against a currently maintained version of Fedora please feel free to reopen this bug against that version. If you are unable to reopen this bug, please file a new report against the current release. If you experience problems, please add a comment to this bug. Thank you for reporting this bug and we are sorry it could not be fixed.