Red Hat Bugzilla – Bug 102793
RFE: Mounting/unmounting hotswap media should be more user-friendly.
Last modified: 2015-01-07 19:06:21 EST
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User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.2.1) Gecko/20030225
Description of problem:
Inserting a USB drive (or workalike) should bring up an icon on the desktop so
the user can easily interact with the drive without needing to manually mount
the device, learn the Unix /dev system and manually determine which device is
the right one.
Version-Release number of selected component (if applicable):
Steps to Reproduce:
1. Get a USB drive (or multiple such drives) and insert them into the computer's
2. Watch as the system does *something* but nothing user-visible.
Actual Results: Nothing happened.
Expected Results: I should have seen an icon on the desktop for each drive I
inserted. The icon should go away when I remove the drive or "eject" it by
right-clicking on the icon and picking "eject".
Additional info: I'm guessing this is what happens on all RH9 architectures, but
I've only tried it on i386.
"2. Watch as the system does *something* but nothing user-visible."
On the surface, this appears to be a self-contradictory sentence. What I was
trying to convey is not self-contradiction, but a lack of end-user accessible
change. To clarify, I was trying to convey that you can see (via hard disk
activity indicators, for instance) that something is happening as a direct
result of inserting the USB drive. RH9 clearly sees the USB device and does
something when you physically attached it. But as far as the end-user's
experience is concerned, nothing happens. No icon pops up on the desktop
allowing easy read, delete, write, and format access to the device or its
contents. Ideally, an icon would pop up on the desktop and let the user deal
with the drive as the user deals with any other drive. Then the user can eject
or unmount the drive logically, wait for the system to somehow give an "all
clear" to physically disconnect the drive, and then slip the USB connector out
of the system.
I don't know if there was any problem understanding what I was trying to
describe, but if there was I hope this helps.
This should be a lot better in fc3.