Description of problem: The game was saving automatically, but I ran out of disk space. I've also lost my save and my backup: they've been replaced by empty files. Version-Release number of selected component: naev-0.5.3-4.fc19 Additional info: reporter: libreport-2.2.2 backtrace_rating: 4 cmdline: naev crash_function: strcmp executable: /usr/bin/naev kernel: 3.13.10-200.fc20.x86_64 runlevel: N 5 type: CCpp uid: 1000 Truncated backtrace: Thread no. 1 (4 frames) #0 strcmp at ../sysdeps/x86_64/strcmp.S:210 #1 planet_exists at space.c:917 #2 menu_main_bkg_system at menu.c:115 #3 menu_main at menu.c:169
Created attachment 892974 [details] File: backtrace
Created attachment 892975 [details] File: cgroup
Created attachment 892976 [details] File: core_backtrace
Created attachment 892977 [details] File: dso_list
Created attachment 892978 [details] File: environ
Created attachment 892979 [details] File: limits
Created attachment 892980 [details] File: maps
Created attachment 892981 [details] File: open_fds
Created attachment 892982 [details] File: proc_pid_status
Created attachment 892983 [details] File: var_log_messages
Can you please see if the bug still exists in 0.6.0? Within the next day or two, you should be able to run: yum --enable-repo=updates-testing update naev to get it.
(In reply to Jonathan Dieter from comment #11) > Can you please see if the bug still exists in 0.6.0? > > Within the next day or two, you should be able to run: > > yum --enable-repo=updates-testing update naev > > to get it. This bug is hard to reproduce, you have any idea how I can try to simulate a full-disk?
You could create a small (100MB) .img file, format it as ext4 and mount -oloop it at ~/.config/naev. Fill it with a 99.9MB file and then see what happens.
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