Bug 1151808 - blender 2.72 renders incorrectly on sandybridge mobile i5/hd 3000
Summary: blender 2.72 renders incorrectly on sandybridge mobile i5/hd 3000
Keywords:
Status: CLOSED WORKSFORME
Alias: None
Product: Fedora
Classification: Fedora
Component: mesa
Version: 21
Hardware: x86_64
OS: Linux
unspecified
high
Target Milestone: ---
Assignee: Adam Jackson
QA Contact: Fedora Extras Quality Assurance
URL:
Whiteboard:
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2014-10-12 00:30 UTC by ell1e
Modified: 2015-04-28 01:25 UTC (History)
8 users (show)

Fixed In Version:
Clone Of:
Environment:
Last Closed: 2015-04-28 01:25:29 UTC
Type: Bug
Embargoed:


Attachments (Terms of Use)
screenshot of incorrect render (168.40 KB, image/png)
2014-10-12 00:30 UTC, ell1e
no flags Details

Description ell1e 2014-10-12 00:30:03 UTC
Description of problem:
blender 2.72 doesn't render correctly, see attached screenshot

Version-Release number of selected component (if applicable):
Blender 2.72 (sub 0)
	build date: 2014-10-09
	build time: 22:14:14
	build commit date: 1970-01-01
	build commit time: 00:00
	build hash: unknown
	build platform: Linux
	build type: Release
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile 
OpenGL core profile version string: 3.1 (Core Profile) Mesa 10.3.0
OpenGL core profile shading language version string: 1.40

xorg-x11-drv-intel version: 2.99.916
X version: X.Org X Server 1.16.1

How reproducible:
100%

Steps to Reproduce:
1. Open blender
2.
3.

Actual results:
distorted

Expected results:
not distorted

Additional info:

Comment 1 ell1e 2014-10-12 00:30:33 UTC
Created attachment 946070 [details]
screenshot of incorrect render

Comment 2 François Cami 2014-10-12 09:22:54 UTC
Hi Jonas,

Try launching blender this way:
$ LIBGL_ALWAYS_SOFTWARE=1 blender
and report.
If the rendering is correct, this is probably a mesa bug.

Comment 3 ell1e 2014-10-13 05:08:28 UTC
Yup it renders correctly when launched that way.

Comment 4 François Cami 2014-10-13 08:44:49 UTC
Then it looks like a Mesa bug. Reassigning.

Comment 5 ell1e 2015-04-28 01:25:29 UTC
It appears this was fixed, because I have same hardware and everything but I haven't seen this issue for months. Blender works fine now.

Will close as works for me, feel free to reopen if someone else is experiencing this.


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