Description of problem:
Midnight Commander segfaults when returning from the fullscreen
console view. This only happens when running mc on the console; it
works just fine in xterm.
Version-Release number of selected component (if applicable):
Steps to Reproduce:
1. Run mc from console
2. Press Ctrl+O for console view
3. Press Ctrl+0 to return to mc view
***debug: [lib/liblow.c(205)] VC0: Segmentation fault
Return to mc file pane view.
Does not seem to be related to locale, as LC_ALL="C" mc yields the
This is a gpm issue, probably the same issue as bug 121845.
The segmentation in the Gpm_Open routine, line 251, strlen( consolename).
The problem is that this pointer is initialized to NULL every time you
call this routine in the line 203 but get valid value only in the
first call ( checked_con 0 in that time).
To fix it, please modify the gpm-evdev-cumulative.patch file:
line 4025, original: +static char *consolename;
new : +static char *consolename = NULL;
line 4042, original: + consolename = NULL;
new : +// consolename = NULL;
This very much reminds me of bug 101104. The patch attached to that
bug report already got rid of this assignment. Why did this got
Because the evdev patch was supposed to have been cumulative and I
could've sworn when I integrated it patch claimed it was already
present. Apparently not. :(
It might have been you integrated an incomplete version. Use the one
from bug 101104, comm. #15. The earlier attached versions are
comment 5: fyi, patch in bug 101104 no longer works as is; consolename
is no longer a field with the options struct var-- only the static
char* version exists.
modified patch so that it checks the global consolename rather than
the field struct