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Bug 1211069 - [RFE] [RDO-Manager] [discoverd] Add possibility to kill node discovery
Summary: [RFE] [RDO-Manager] [discoverd] Add possibility to kill node discovery
Keywords:
Status: CLOSED CURRENTRELEASE
Alias: None
Product: RDO
Classification: Community
Component: openstack-ironic-discoverd
Version: trunk
Hardware: Unspecified
OS: Unspecified
unspecified
unspecified
Target Milestone: ---
: trunk
Assignee: mkovacik
QA Contact: Toure Dunnon
URL:
Whiteboard:
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2015-04-12 18:50 UTC by Jaromir Coufal
Modified: 2017-06-17 18:31 UTC (History)
5 users (show)

Fixed In Version:
Doc Type: Bug Fix
Doc Text:
Clone Of:
Environment:
Last Closed: 2017-06-17 18:25:43 UTC
Embargoed:


Attachments (Terms of Use)

Description Jaromir Coufal 2015-04-12 18:50:31 UTC
At the moment there is no way how to kill ironic discovery than to wait for timeout (few hours). So now when user realizes that discovery got stuck, he very likely has to wait few hours without possibility to kill the process and start it again.

Comment 1 Dmitry Tantsur 2015-04-15 16:00:49 UTC
Upstream blueprint: https://blueprints.launchpad.net/ironic-discoverd/+spec/abort-introspection

But we're past FF for discoverd 1.1 series. Are we ok with cherry-picking such a big change? Or will we track discoverd 1.2 instead?

also note that timeout defaults to 1 hr and can be changed via 'timeout' option of discoverd.conf

Comment 3 mkovacik 2016-02-26 11:57:34 UTC
Patch merged in upstream-inspector upstream:
https://github.com/openstack/ironic-inspector/commit/7a3d93700e37a32257ea16ef5cca43e060d3ea9a

Comment 4 Christopher Brown 2017-06-17 16:46:54 UTC
We now have this:

https://docs.openstack.org/developer/tripleo-docs/troubleshooting/troubleshooting-nodes.html

so this can be closed.

Comment 5 Dmitry Tantsur 2017-06-17 18:25:43 UTC
Wow, that's an old bug. Thanks, it can be closed indeed.


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