Description of problem: SDL resolution switching doesn't work. Version-Release number of selected component (if applicable): SDL-1.2.7-3 How reproducible: Every time. Steps to Reproduce: 1. Open chromium (or any other sdl app) 2. Switch to fullscreen. 3. Actual results: Game has a large black border, instead of switching to fullscreen. Expected results: Game switches resolutions. Additional info: I have installed debian on this same machine and didn't have this problem, so I know that it's not hardware. This is a known bug in ppc sdl, with a patch available. See this post for more info: http://groups.google.com/groups?hl=en&lr=&ie=UTF-8&threadm=SX4Z.2Qb.19%40gated-at.bofh.it&rnum=8&prev=/groups%3Fq%3Dsdl%2Bresolution%26hl%3Den%26lr%3D%26ie%3DUTF-8%26selm%3DSX4Z.2Qb.19%2540gated-at.bofh.it%26rnum%3D8 The patch is: -#if defined(__alpha__) || defined(__sparc64__) || defined(__powerpc__) +#if defined(__alpha__) || defined(__sparc64__) I can't verify that it works. I do know that working sdl fullscreen resolution switching is possible under ppc, as debian currently has it. Someone should investigate this, it's a serious bug.
Created attachment 101636 [details] xorg.conf file This this my xorg.conf file. I have tried this same file under debian, renamed to XF86Config-4, and sdl resolution switching still worked. So I am confident that it is not an xorg configuration problem.
Created attachment 101746 [details] patch to fix sdl 1.2.7 x11modes on ppc OK, I made a patch, applyed it to SDL-1.2.7-6.src.rpm (from rawhide) and rebuilt the rpm. I can confirm that it works, bug is fixed with no bad effects! Patch and rpm are attached; would someone please alert the SDL maintainer, I'd like to see this patch in rawhide asac.
Created attachment 101747 [details] binary rpm with patch applied; for convenience of users 'til fix migrates to rawhide
Fixed in rawhide in rpm or newer.