Bug 127352 - xsltproc core dumps on simple inputs
xsltproc core dumps on simple inputs
Product: Fedora
Classification: Fedora
Component: libxslt (Show other bugs)
i686 Linux
medium Severity high
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Assigned To: Daniel Veillard
Depends On:
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Reported: 2004-07-06 19:39 EDT by Eric Raymond
Modified: 2007-11-30 17:10 EST (History)
1 user (show)

See Also:
Fixed In Version:
Doc Type: Bug Fix
Doc Text:
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Clone Of:
Last Closed: 2004-07-08 08:46:13 EDT
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RHEL 7.3 requirements from Atomic Host:
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Attachments (Terms of Use)
Simple test case which has been known to trigger a cire dump (1.12 KB, text/plain)
2004-07-06 19:40 EDT, Eric Raymond
no flags Details

  None (edit)
Description Eric Raymond 2004-07-06 19:39:15 EDT
From Bugzilla Helper:
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.6) Gecko/20040510

Description of problem:
xsltproc segfaults on a simple input, apparently due to a double
free().  The bug is not always reproducible and may be dependent
on free RAM being below some threshold.

Version-Release number of selected component (if applicable):

How reproducible:

Steps to Reproduce:
1. Run 

xsltproc --nonet --xinclude

using the enclosed coredump.xml file.

2. Pray that the phase of the moon is correct.


Actual Results:  A core dump.  Sometimes.   Changing the XML input did
not seem to
affect whether it happened or not -- it does not seem to be dependent 
on input length.

Expected Results:  Completion with status zero.

Additional info:
Comment 1 Eric Raymond 2004-07-06 19:40:45 EDT
Created attachment 101671 [details]
Simple test case which has been known to trigger a cire dump
Comment 2 Daniel Veillard 2004-07-08 08:46:13 EDT
 Fixed upstream and should be in rawhide:

paphio:~ -> /usr/bin/xsltproc --nonet --xinclude
Writing g3cat.1 for refentry(foobarman)
paphio:~ -> rpm -qf /usr/bin/xsltproc
paphio:~ ->

  In general it's better to use the dedicated bug reporting facilities
see http://xmlsoft.org/XSLT/bugs.html , as xsltproc --help suggests


Comment 3 Joe Orton 2004-10-16 18:08:47 EDT
Any chance we could see an FC2 update issued to fix this, Daniel? I
keep hitting this too.

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