Mozilla community member jomo reported a use-after-free crash when processing WebGL content. This issue was caused by the use of a texture after its recycle pool has been destroyed during WebGL operations, which frees the memory associated with the texture. This results in a potentially exploitable crash when the texture is later called. External Reference: https://www.mozilla.org/security/announce/2016/mfsa2016-56.html Acknowledgements: Name: the Mozilla project Upstream: jomo
This issue has been addressed in the following products: Red Hat Enterprise Linux 5 Red Hat Enterprise Linux 7 Red Hat Enterprise Linux 6 Via RHSA-2016:1217 https://access.redhat.com/errata/RHSA-2016:1217