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Bug 1351189 - teamd was killed early when shutdown
Summary: teamd was killed early when shutdown
Keywords:
Status: CLOSED WONTFIX
Alias: None
Product: Red Hat Enterprise Linux 7
Classification: Red Hat
Component: libteam
Version: 7.1
Hardware: All
OS: Linux
high
medium
Target Milestone: rc
: ---
Assignee: Hangbin Liu
QA Contact: Network QE
URL:
Whiteboard:
Depends On: 1264175 1354382
Blocks:
TreeView+ depends on / blocked
 
Reported: 2016-06-29 12:19 UTC by Marcel Kolaja
Modified: 2021-08-30 11:58 UTC (History)
19 users (show)

Fixed In Version:
Doc Type: If docs needed, set a value
Doc Text:
Clone Of: 1264175
Environment:
Last Closed: 2016-08-17 14:27:02 UTC
Target Upstream Version:
Embargoed:


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System ID Private Priority Status Summary Last Updated
Red Hat Knowledge Base (Solution) 2037993 0 None None None 2016-06-29 12:19:16 UTC

Description Marcel Kolaja 2016-06-29 12:19:14 UTC
This bug has been copied from bug #1264175 and has been proposed
to be backported to 7.2 z-stream (EUS).

Comment 30 Xin Long 2016-07-28 07:40:32 UTC
I will try to explain the patch in c#20, also ccing jiri to see if it can be accepted in libteam upstream.

-----
Prior these fixes, teamd was managed by systemd, but it didn't have any dependence in teamd.service. It could lead to that teamd was stopped before nfs was stopped, then nfs block.

After we added 'Before=network-pre.target', it would delay teamd's stop until network was stopped completely. It seemed the shutdown order was nfs -> network -> teamd then. The nfs block issue was gone.

Unfortunately, teamd was also stopped in network's ifdown-Team script through "systemctl stop teamd.service". It means our change will make network try to
stop one service (teamd) that was dependent on network itself, then the network block issue showed up.

Now we change to start teamd with '/usr/bin/teamd -d' in network's ifup-Team script and stop with '/usr/bin/teamd -k'. It means teamd will not be managed by systemd, but be managed by network completely, which can fix all the issues we mentioned in this BZ.

IMO, it's better let the teamd NOT work as a systeamd service, but be ONLY managed by network and be a part of network service.
1) The shudown block issue here can be fixed, :D
2) teamd is one daemon each team device, earlier to handle in network. Besides, even if we make it work as a systemd service, network still has to start/stop it. It can never be independent from network.

Comment 31 Hangbin Liu 2016-07-28 08:54:45 UTC
(In reply to Xin Long from comment #30)
> IMO, it's better let the teamd NOT work as a systeamd service, but be ONLY
> managed by network and be a part of network service.
> 1) The shudown block issue here can be fixed, :D

Agree, that would be more easy to handle team.

Comment 32 Jiri Pirko 2016-08-08 07:57:59 UTC
I think you guys need to discuss this with systemd people.

Comment 33 Marcelo Ricardo Leitner 2016-08-08 16:27:45 UTC
(In reply to Jiri Pirko from comment #32)
> I think you guys need to discuss this with systemd people.

We are also doing that, in upstream and internally. We are actually shooting everywhere as systemd folks couldn't help us much so far.

The latest idea (still in the works) we have is to still use systemd but ignore dependencies when stopping teamd. So we can still use systemd and most of its features, but also make it work as we need on stop.

Comment 35 Marcelo Ricardo Leitner 2016-08-17 14:27:02 UTC
Not fixing this in z-stream, as the fix is too intrusive for it.
https://bugzilla.redhat.com/show_bug.cgi?id=1354382#c5


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