Bug 1461027 - [RFE] Provide an option not to kill the bricks, when server-quorum is not met
Summary: [RFE] Provide an option not to kill the bricks, when server-quorum is not met
Keywords:
Status: CLOSED UPSTREAM
Alias: None
Product: GlusterFS
Classification: Community
Component: glusterd
Version: mainline
Hardware: x86_64
OS: Linux
unspecified
high
Target Milestone: ---
Assignee: bugs@gluster.org
QA Contact:
URL:
Whiteboard:
Depends On:
Blocks: 1461028
TreeView+ depends on / blocked
 
Reported: 2017-06-13 12:03 UTC by SATHEESARAN
Modified: 2018-11-19 05:25 UTC (History)
4 users (show)

Fixed In Version:
Clone Of:
Environment:
Last Closed: 2018-11-19 05:19:40 UTC
Regression: ---
Mount Type: ---
Documentation: ---
CRM:
Verified Versions:
Embargoed:


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System ID Private Priority Status Summary Last Updated
Github 582 0 None None None 2018-11-19 05:25:49 UTC

Description SATHEESARAN 2017-06-13 12:03:21 UTC
Description of problem:
-----------------------
server-quorum when not met kills the brick process on that node. This affects the data path.

It would be useful to provide the flexibility to choose the behavior of **not** killing the bricks under the circumstance of server-quorum not met scenario.

Version-Release number of selected component (if applicable):
-------------------------------------------------------------
mainline

How reproducible:
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Not Applicable for feature enhancement

Steps to Reproduce:
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Not applicable for feature enhancement

Actual results:
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Bricks are killed when server-quorum not met

Expected results:
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Provide the flexibility to opt for **not** killing the bricks, when server-quorum  is not met

Additional info:
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The motivation for this bug resulted from the gluster user who has complained about data-path that is affected as result of loss of 2 nodes in a 4 node cluster. In this case, all the virtual machines running on the gluster volume got paused.

Comment 1 Vijay Bellur 2018-11-19 05:25:50 UTC
Migrated to github:

https://github.com/gluster/glusterfs/issues/582

Please follow the github issue for further updates on this bug.


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