Bug 157120 - audio lags video by ~5 seconds
audio lags video by ~5 seconds
Product: Fedora
Classification: Fedora
Component: Maelstrom (Show other bugs)
i686 Linux
medium Severity medium
: ---
: ---
Assigned To: Bill Nottingham
Fedora Extras Quality Assurance
Depends On:
  Show dependency treegraph
Reported: 2005-05-06 22:43 EDT by Marco Nadal
Modified: 2014-03-16 22:53 EDT (History)
3 users (show)

See Also:
Fixed In Version:
Doc Type: Bug Fix
Doc Text:
Story Points: ---
Clone Of:
Last Closed: 2007-03-01 14:05:23 EST
Type: ---
Regression: ---
Mount Type: ---
Documentation: ---
Verified Versions:
Category: ---
oVirt Team: ---
RHEL 7.3 requirements from Atomic Host:
Cloudforms Team: ---

Attachments (Terms of Use)

  None (edit)
Description Marco Nadal 2005-05-06 22:43:58 EDT
From Bugzilla Helper:
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.7) Gecko/20050416 Fedora/1.0.3-1.3.1 Firefox/1.0.3

Description of problem:
In this game, the sound lags the video by about 5 seconds. (Clicked on "Play Game" then counted "one-hundred-and-one", "one-hundred-and-two"... until I heard the "YU!" sound)
I'm using an IBM NetVista with on-board sound and FC3 (fully updated)

I have tried

artsdsp Maelstrom
artsdsp -s -m Maelstrom 

but the delay is unaffected.

Version-Release number of selected component (if applicable):

How reproducible:

Steps to Reproduce:
1. Install latest version of Maelstrom for FC3
2. Start the game from commandline (# Maelstrom)


Actual Results:  The game displays the title screen, and five seconds later, plays the explosion sound. I click on 'P' to play the game, and again, the appropiate sound effect ("YU!") has a five second delay.

Expected Results:  Audio and Video should be synchronised

Additional info:
Comment 1 Bill Nottingham 2005-09-08 11:40:20 EDT
Does it only happen when using arts?
Comment 2 Marco Nadal 2005-09-09 07:55:15 EDT
No, if I stop arts and run it just with the ALSA driver, it still has the delay.
Perhaps this machine (Pentium III (coppermine) 868 MHz, 256 kB cache) is too
slow to play games, but I doubt that's the reason.
Comment 3 Jack Tanner 2005-12-09 17:45:06 EST
I also get an audio delay, although it's for me it's closer to .5-1 seconds. In
addition, after extended play (an hour), I get weird audio artifacts. When
asteroids explode, it sounds like the speakers are blown (but they're fine). The
artifacts go away if I restart the game, but the delay remains.

Maelstrom-3.0.6-8 on FC4, Pentium 4 2.4Ghz w/ 512MB RAM.
Comment 4 Christian Iseli 2007-01-17 18:24:01 EST
FC3 and FC4 have now been EOL'd.

Please check the ticket against a current Fedora release, and either adjust the
release number, or close it if appropriate.


Your friendly BZ janitor :-)
Comment 5 Bill Nottingham 2007-03-01 14:05:23 EST
I've tested this on FC-6 and the devel tree - I can't reproduce it. Please
reopen if this occurs on a current release.

Note You need to log in before you can comment on or make changes to this bug.