User-Agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:54.0) Gecko/20100101 Firefox/54.0 Build Identifier: There is a bug in SDL2 that causes Unity-based games to fail in certain configurations. The basic idea is that Unity is statically linked to SDL, and then a plugin also links dynamically to SDL, and the dynamically loaded version accidentally resolves an important symbol to the address in the statically linked version, causing chaos. You can see this happen in the game Firewatch ( https://store.steampowered.com/app/383870/Firewatch/ ). This bug will trigger if the game dynamically loads an SDL2 version > 2.0.5. Steam ships their own copy of SDL in their "steam runtime," but will favor a system-installed version if available, which means that Fedora is probably having this problem for users that have the SDL2 package installed since release 27, which is the first to ship SDL 2.0.6. The upstream fix is simple, and should apply cleanly to any SDL version that is 2.0.3 or later. https://hg.libsdl.org/SDL/rev/7babfecee045 I _think_ all Unity titles are x86-64 binaries, so this doesn't affect every architecture, but the SDL2 patch is correct for any target worth pushing an update for. This fix will be in SDL 2.0.9, but we don't have a timetable for that release yet, so I thought it might be worth encouraging distros to apply that one patch to their current SDL2 packages in the meantime, to make sure Firewatch and other games work out of the box. Thanks for your time! Reproducible: Always Steps to Reproduce: 1. Install Fedora 27 or later 2. Install Fedora's SDL2 package. 3. Install Steam ( https://store.steampowered.com/ or maybe a distro-specific package ) 3. Install Firewatch via Steam (if you need a copy, we can supply it) 4. Launch Firewatch Actual Results: Game launches, possibly makes an OpenGL window without rendering anything into it, and then either crashes or hangs indefinitely. Be prepared to kill the process if necessary. Expected Results: Game launches and gets to its main menu. One can also bypass this bug with the environment variable SDL_DYNAMIC_API=/path/to/where/fedora/installed/libSDL2-2.0.so.0, but we'd encourage you to just update the SDL package with the patch.
Created attachment 1439733 [details] Upstream fix Just going to attach the SDL2 patch here, for completeness. --ryan.
SDL2-2.0.8-5.fc28 has been submitted as an update to Fedora 28. https://bodhi.fedoraproject.org/updates/FEDORA-2018-2838e5e9ff
SDL2-2.0.7-3.fc27 has been submitted as an update to Fedora 27. https://bodhi.fedoraproject.org/updates/FEDORA-2018-400200f010
SDL2-2.0.7-3.fc27 has been pushed to the Fedora 27 testing repository. If problems still persist, please make note of it in this bug report. See https://fedoraproject.org/wiki/QA:Updates_Testing for instructions on how to install test updates. You can provide feedback for this update here: https://bodhi.fedoraproject.org/updates/FEDORA-2018-400200f010
SDL2-2.0.8-5.fc28 has been pushed to the Fedora 28 testing repository. If problems still persist, please make note of it in this bug report. See https://fedoraproject.org/wiki/QA:Updates_Testing for instructions on how to install test updates. You can provide feedback for this update here: https://bodhi.fedoraproject.org/updates/FEDORA-2018-2838e5e9ff
SDL2-2.0.8-5.fc28 has been pushed to the Fedora 28 stable repository. If problems still persist, please make note of it in this bug report.
SDL2-2.0.7-3.fc27 has been pushed to the Fedora 27 stable repository. If problems still persist, please make note of it in this bug report.