Bug 169384 - gam_server leaks
Summary: gam_server leaks
Keywords:
Status: CLOSED NOTABUG
Alias: None
Product: Fedora
Classification: Fedora
Component: gamin
Version: rawhide
Hardware: All
OS: Linux
medium
medium
Target Milestone: ---
Assignee: Daniel Veillard
QA Contact:
URL:
Whiteboard:
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2005-09-27 18:50 UTC by Pete Zaitcev
Modified: 2007-11-30 22:11 UTC (History)
0 users

Fixed In Version:
Clone Of:
Environment:
Last Closed: 2005-09-27 23:28:40 UTC
Type: ---
Embargoed:


Attachments (Terms of Use)

Description Pete Zaitcev 2005-09-27 18:50:54 UTC
Description of problem:

zaitcev   3413 26.7 44.9  88980 85880 ?        S    01:41 214:43
/usr/libexec/gam_server

Version-Release number of selected component (if applicable):

gamin-0.1.6-1

How reproducible:

Not on every computer. But where it happens, killing gam_server
does not solve the problem.

Steps to Reproduce:
1. Watch RSS

Actual results:

System runs out of memory.

Expected results:

System does not run out of memory.

Additional info:

Comment 1 Pete Zaitcev 2005-09-27 18:52:35 UTC
Curiously enough, 0.1.6-1 changelog says "memory leak fix".
If anything it made things far worse than before.
Trying 0.1.6-3 now...


Comment 2 Daniel Veillard 2005-09-27 21:24:26 UTC
I don't see how adding calls to free() can increase memory leaks.
I can't reproduce it, if you do, valgrind 3.0.1 on gam_server
should allow to show said leaks.

Comment 3 Pete Zaitcev 2005-09-27 23:28:40 UTC
Running under valgrind makes gam_server to exit, and it won't keep running now.

I think that perhaps something had an earlier version of libgamin-1.so*.
This is all done without logging out.


Comment 4 Daniel Veillard 2005-09-28 08:05:32 UTC
only on per user gam_server can run at a given time so if you start
a new one under valgrind it will exit immediately, not valgrind related
unless you have a valgrind older than 3.01

http://www.gnome.org/~veillard/gamin/debug.html#Debugging1
gives informations on how to find what is using gamin and how it is using it

I don't understand what you mean by
 "I think that perhaps something had an earlier version of libgamin-1.so*.
  This is all done without logging out."
Does this mean that if you log out and in again you don't see the problem ?

Daniel

Comment 5 Pete Zaitcev 2005-09-29 01:56:47 UTC
Yes, it seems all right now. No problem.


Comment 6 Daniel Veillard 2005-09-29 09:22:27 UTC
okay, thanks !

Daniel


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