Description of problem: rpmbuild --rebuild gnome-games fails Version-Release number of selected component (if applicable): gnome-games-2.8.0-4.src.rpm gnome-games-2.8.0-4.rhel4.1.src.rpm How reproducible: Any of: rpmbuild --rebuild $SRPM x86_64 rpmbuild --target=x86_64 --rebuild $SRPM s390x rpmbuild --target=s390x --rebuild $SRPM Steps to Reproduce: See above Actual results: [...snip...] gcc -O2 -g -pipe -m64 -o gnect main.o gfx.o prefs.o theme.o adjmtrx.o bintree.o connect4.o evaluate.o heurist.o ia_main.o pbsolver.o playgame.o -Wl,--export-dynamic -pthread -L/usr/X11R6/lib64 -lglade-2.0 -lgnomeui-2 -lSM -lICE -lbonoboui-2 -lxml2 -lpthread -lz -lgnomecanvas-2 -lgnome-2 /usr/lib/libpopt.so -lart_lgpl_2 -lpangoft2-1.0 -lbonobo-2 -lgconf-2 -lgnomevfs-2 -lbonobo-activation -lORBit-2 -lgthread-2.0 -lgtk-x11-2.0 -lgdk-x11-2.0 -latk-1.0 -lpangoxft-1.0 -lpangox-1.0 -lpango-1.0 -lrsvg-2 -lgdk_pixbuf-2.0 -lgobject-2.0 -lgmodule-2.0 -ldl -lglib-2.0 ../../libgames-support/.libs/libgames-support.a -lm /usr/lib/libpopt.so: could not read symbols: File in wrong format collect2: ld returned 1 exit status make[3]: *** [gnect] Error 1 [...snip...] Expected results: Rebuilt RPMs Additional info: Note that /usr/lib64 is used in other places; there may be something that could be fixed in a fairly straightforward manner.
The problem, I believe, is that the libtool that ships in the source tree was generated with a buggy version of libtool. So there are a few ways to attack this. These things sometimes work. - We could try rerunning libtoolize or autoreconf at the very top of the %build section of the spec file. - We could try copying system libtool (/usr/bin/libtool) to the source tree overwriting the buggy generated libtool. - We could try passing a make variable that points to system libtool directly (e.g., change a line that starts with make in the spec file to make LIBTOOL=/usr/bin/libtool) Any of these methods could fail for various reasons, though, and the problem will be gone in RHEL5. This issue certianly isn't important enough to push an update for or hold up an update for, but it might be reasonable to fix during an update if we ever do another RHEL4 gnome-games update. For now I'm going to close because we have plans to immediately fix the problem and it will automatically be fixed in RHEL5.