Description of problem: levels built with the level-editor aren't saved How reproducible: always Steps to Reproduce: 1. open njam 2. open the level edit 3. make a level and mark it as playable 4. save it with "save" or "save as" Actual results: the level isn't written to disk Expected results: the level is stored to disk
I'll take a look into this when time permits.
njam changes to the game directory /usr/share/njam on startup, and tries to save levels to levels/<name> when saving new levels. The user doesn't have write permission to this directory, so the save fails, but no error is reported back to the user.
I've written a patch that fixes this 1.25-3 should show up on a mirror near you soon, here is the ChangeLog entry: * Tue May 9 2006 Hans de Goede <j.w.r.degoede> 1.25-3 - Add Patch2, which fixes the leveleditor to save custom made levels under $HOME/.njam-levels instead of trying to write them under /usr/share. Also teach njam to look for levels under both $HOME/.njam-levels and /usr/share (bug 188078).