Description of problem: The shipped wine-5.18 (and wine-5.19 from testing repo) causes the game Deus Ex Mankind Divided to crash. If wine get compiled without mingw it works fine. Version-Release number of selected component (if applicable): Fedora 32 wine-5.18/wine-5.19 DXVK 1.7.2 d3dcompiler_47 installes with winetricks mesa 20.1.9 How reproducible: Load a game in Deus Ex Mankind Divided. Iam not sure if this is the right place to report it, but since mingw is involved seems to be right place. There is also a Report on wine-bugzilla: https://bugs.winehq.org/show_bug.cgi?id=50010
I'm confused by this bug. Are you using the wine package from Fedora? If so, what precise version? You say "If wine get compiled without mingw it works fine", what does that mean precisely? What steps did you take (exactly) that made it work?
Sorry for beeing unclear. The game crashes if using the package provided by fedora. This happens for both versions: *) 5.18 from the fedora-updates repository *) 5.19 from the fedora-updates-testing repository So i compiled wine myselfe on Fedora 32 using official sources from git://source.winehq.org/git/wine.git and figured out that this problem does not happen anymore if the compilation is without mingw (eiter bei using "--without-mingw" for the configure-script, or do not provide that dependency at all).
Steps to get it working cloning the official wine-repository, fullfill dependencies, and checking out the wine-5.18 tag: cd wine-git git checkout wine-5.18 mkdir ../wine-5.18 cd ../wine-5.18 ../wine-git/configure --enable-win64 --disable-tests --without-mingw make and then using the self-compiled wine-5.18 -> game runs fine
Reported fixed upstream.