Spec URL: http://people.atrpms.net/~hdegoede/mirrormagic.spec SRPM URL: http://people.atrpms.net/~hdegoede/mirrormagic-2.0.2-1.fc6.src.rpm Description: MirrorMagic is a game where you shoot around obstacles to collect energy using your beam. It is similar to "Mindbender" (Amiga) from the same author. The goal is to work out how to get around obstacles to shoot energy containers with your beam, thereby opening the path to the next level. Included are many levels familiar from the games "Deflektor" and "Mindbender".
MUST items: * rpmlint doesn't show anything * package is named well * spec file name is good * package meets Packaging Guidelines * package is licensed with an GPL open-source compatible license * License field in spec file matches actual license * license file is included in %doc * md5sums are matching (32fd3909c1e27f493d89bc2276da6744) * package successfully compiles on x86_64 * BuildRequires listed well * no locales * proper %post and %postun sections * not relocatable * package owns directories well * no duplicates in %files * every %files section includes %defattr * proper %clean section * macros used well * .desktop file looks good THINGS to do: * this is not the blocker, but probably SDL-devel BR is unnecessary (I haven't tested it) * the much more important problem is related with running the game on x86_64. When I'm trying to do it, I get following message: $ mirrormagic mirrormagic: gadget incomplete (missing Bitmap) mirrormagic: aborting $ mirrormagic -v mirrormagic: warning: cannot open configuration file '/home/ecik/.mirrormagic/ setup.conf' mirrormagic: warning: using default setup values mirrormagic: warning: cannot open configuration file '/home/ecik/.mirrormagic/ levelsetup.conf' mirrormagic: warning: using default setup values mirrormagic: warning: cannot open configuration file '/home/ecik/.mirrormagic/ levelsetup/classic_deflektor/levelsetup.conf' mirrormagic: warning: using default setup values mirrormagic: gadget incomplete (missing Bitmap) mirrormagic: aborting
(In reply to comment #1) > THINGS to do: > * this is not the blocker, but probably SDL-devel BR is unnecessary (I > haven't tested it) You're right, I've removed it. > * the much more important problem is related with running the game on x86_64. > When I'm trying to do it, I get following message: > > $ mirrormagic > mirrormagic: gadget incomplete (missing Bitmap) > mirrormagic: aborting > Ah yes, I created this package on my 32 bit machine, and look and behold its not 64 bit clean. I've managed to fix this. Here is a new version: http://people.atrpms.net/~hdegoede/mirrormagic.spec http://people.atrpms.net/~hdegoede/mirrormagic-2.0.2-2.fc6.src.rpm
Erm, I posted a new version with everything fixed, ping?
(In reply to comment #3) > Erm, I posted a new version with everything fixed, ping? > I'm sorry you had to wait. I didn't response earlier as I had a serious problem with my mainboard. Now my computer runs good and your package is good too. APPROVED.
Thanks! Imported and build, closing.