User-Agent: Mozilla/5.0 (X11; Linux x86_64; rv:109.0) Gecko/20100101 Firefox/112.0 Build Identifier: When launching the chromium web browser, hardware acceleration does not work, which degrades the performance of the browser a lot. The chromium flatpak and the fedora firefox package work with hardware acceleration just fine. I use an AMD RX Vega 56 graphics card with the mesa drivers. Reproducible: Always Steps to Reproduce: 1.Open the chromium web browser 2.Type chrome://gpu in the url bar and press enter Actual Results: Hardware acceleration does not work at all. Expected Results: Hardware acceleration should work. Here is the output of chrtome://gpu Graphics Feature Status Canvas: Software only, hardware acceleration unavailable Canvas out-of-process rasterization: Disabled Direct Rendering Display Compositor: Disabled Compositing: Software only. Hardware acceleration disabled Multiple Raster Threads: Enabled OpenGL: Disabled Rasterization: Software only. Hardware acceleration disabled Raw Draw: Disabled Video Decode: Software only. Hardware acceleration disabled Video Encode: Software only. Hardware acceleration disabled Vulkan: Disabled WebGL: Software only, hardware acceleration unavailable WebGL2: Software only, hardware acceleration unavailable WebGPU: Disabled Problems Detected WebGPU has been disabled via blocklist or the command line. Disabled Features: webgpu Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. Disabled Features: video_encode Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. Disabled Features: gpu_compositing ANGLE Features allowCompressedFormats (Frontend workarounds): Enabled: true Allow compressed formats cacheCompiledShader (Frontend features) anglebug:7036: Enabled: true Enable to cache compiled shaders disableAnisotropicFiltering (Frontend workarounds): Disabled Disable support for anisotropic filtering disableDrawBuffersIndexed (Frontend features) anglebug:7724: Disabled Disable support for OES_draw_buffers_indexed and EXT_draw_buffers_indexed disableProgramBinary (Frontend features) anglebug:5007: Disabled Disable support for GL_OES_get_program_binary disableProgramCachingForTransformFeedback (Frontend workarounds): Disabled On some GPUs, program binaries don't contain transform feedback varyings dumpShaderSource (Frontend features) anglebug:7760: Disabled Write shader source to temp directory emulatePixelLocalStorage (Frontend features) anglebug:7279: Disabled: false Emulate ANGLE_shader_pixel_local_storage using shader images enableCaptureLimits (Frontend features) anglebug:5750: Disabled Set the context limits like frame capturing was enabled enableProgramBinaryForCapture (Frontend features) anglebug:5658: Disabled Even if FrameCapture is enabled, enable GL_OES_get_program_binary enableShaderSubstitution (Frontend workarounds) anglebug:7761: Disabled Check the filesystem for shaders to use instead of those provided through glShaderSource forceDepthAttachmentInitOnClear (Frontend workarounds) anglebug:7246: Disabled Force depth attachment initialization on clear ops forceGlErrorChecking (Frontend features) https://issuetracker.google.com/220069903: Disabled: (IsAndroid() && isSwiftShader) Force GL error checking (i.e. prevent applications from disabling error checking forceInitShaderVariables (Frontend features): Disabled Force-enable shader variable initialization forceRobustResourceInit (Frontend features) anglebug:6041: Disabled Force-enable robust resource init loseContextOnOutOfMemory (Frontend workarounds): Enabled: true Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs scalarizeVecAndMatConstructorArgs (Frontend workarounds) 1165751: Disabled: false Always rewrite vec/mat constructors to be consistent singleThreadedTextureDecompression (Frontend workarounds): Disabled Disables multi-threaded decompression of compressed texture formats allocateNonZeroMemory (Vulkan features) anglebug:4384: Disabled: false Fill new allocations with non-zero values to flush out errors. allowGenerateMipmapWithCompute (Vulkan features) anglebug:4551: Disabled: supportsSubgroupQuadOpsInComputeShader && mSubgroupExtendedTypesFeatures.shaderSubgroupExtendedTypes && maxComputeWorkGroupInvocations >= 256 && ((isAMD && !IsWindows()) || isNvidia || isSamsung) Use the compute path to generate mipmaps on devices that meet the minimum requirements, and the performance is better. asyncCommandQueue (Vulkan features) anglebug:4324: Disabled: false Use CommandQueue worker thread to dispatch work to GPU. bottomLeftOriginPresentRegionRectangles (Vulkan workarounds): Disabled: IsAndroid() On some platforms present region rectangles are expected to have a bottom-left origin, instead of top-left origin as from spec bresenhamLineRasterization (Vulkan features): Enabled: mLineRasterizationFeatures.bresenhamLines == 1U Enable Bresenham line rasterization via VK_EXT_line_rasterization extension clampPointSize (Vulkan workarounds) anglebug:2970: Disabled: isNvidia && nvidiaVersion.major < uint32_t(IsWindows() ? 430 : 421) The point size range reported from the API is inconsistent with the actual behavior compressVertexData (Vulkan workarounds): Disabled Compress vertex data to smaller data types when possible. Using this feature makes ANGLE non-conformant. deferFlushUntilEndRenderPass (Vulkan workarounds) https://issuetracker.google.com/issues/166475273: Enabled: !isQualcommProprietary Allow glFlush to be deferred until renderpass ends depthClamping (Vulkan workarounds) anglebug:3970: Disabled: isNvidia && mPhysicalDeviceFeatures.depthClamp && mFeatures.supportsDepthClipEnable.enabled && (!IsLinux() || nvidiaVersion.major > 418u) The depth value is not clamped to [0,1] for floating point depth buffers. disableFlippingBlitWithCommand (Vulkan workarounds) anglebug:3498: Disabled: IsAndroid() && isQualcommProprietary vkCmdBlitImage with flipped coordinates blits incorrectly. disallowMixedDepthStencilLoadOpNoneAndLoad (Vulkan workarounds) anglebug:7370: Disabled: isARM && armDriverVersion < ARMDriverVersion(38, 1, 0) Disallow use of LOAD_OP_NONE for only one of the depth or stencil aspects of a depth/stencil attachment eglColorspaceAttributePassthrough (Vulkan features) anglebug:7319: Disabled: IsAndroid() && isSamsung Support passthrough of EGL colorspace attribute values emulateAdvancedBlendEquations (Vulkan features) anglebug:3586: Disabled: !mFeatures.supportsBlendOperationAdvanced.enabled && !isIntel Emulate GL_KHR_blend_equation_advanced emulateDithering (Vulkan features) anglebug:6755: Disabled: IsAndroid() Emulate OpenGL dithering emulateR32fImageAtomicExchange (Vulkan workarounds) anglebug:5535: Enabled: true Emulate r32f images with r32ui to support imageAtomicExchange. emulateTransformFeedback (Vulkan features) anglebug:3205: Enabled: (!mFeatures.supportsTransformFeedbackExtension.enabled && mPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics == 1U) Emulate transform feedback as the VK_EXT_transform_feedback is not present. emulatedPrerotation180 (Vulkan features) anglebug:4901: Disabled Emulate 180-degree prerotation. emulatedPrerotation270 (Vulkan features) anglebug:4901: Disabled Emulate 270-degree prerotation. emulatedPrerotation90 (Vulkan features) anglebug:4901: Disabled Emulate 90-degree prerotation. enableAsyncPipelineCacheCompression (Vulkan workarounds) anglebug:4722: Disabled: false Enable compressing pipeline cache in a thread. enableMultisampledRenderToTexture (Vulkan workarounds) anglebug:4937: Disabled: mFeatures.supportsMultisampledRenderToSingleSampled.enabled || mFeatures.supportsMultisampledRenderToSingleSampledGOOGLEX.enabled || (supportsIndependentDepthStencilResolve && (isTileBasedRenderer || isSamsung)) Expose EXT_multisampled_render_to_texture enablePreRotateSurfaces (Vulkan features) anglebug:3502: Disabled: IsAndroid() && supportsNegativeViewport Enable Android pre-rotation for landscape applications enablePrecisionQualifiers (Vulkan features) anglebug:3078: Enabled: !(IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) && (mPhysicalDeviceProperties.driverVersion < kPixel2DriverWithRelaxedPrecision)) && !IsPixel4(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) Enable precision qualifiers in shaders explicitlyEnablePerSampleShading (Vulkan workarounds) anglebug:6876: Disabled: isARM Explicitly enable per-sample shading if the fragment shader contains the sample qualifier exposeNonConformantExtensionsAndVersions (Vulkan workarounds) anglebug:5375: Disabled: kExposeNonConformantExtensionsAndVersions Expose GLES versions and extensions that are not conformant. forceContinuousRefreshOnSharedPresent (Vulkan features) https://issuetracker.google.com/229267970: Disabled: false Force to create vulkan swapchain with continuous refresh on shared present forceD16TexFilter (Vulkan workarounds) anglebug:3452: Disabled: IsAndroid() && isQualcommProprietary VK_FORMAT_D16_UNORM does not support VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT, which prevents OES_depth_texture from being supported. forceFallbackFormat (Vulkan workarounds): Disabled Force a fallback format for angle_end2end_tests forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds) https://issuetracker.google.com/184850002: Disabled: false Forces highp precision in fragment shader to mediump. forceMaxUniformBufferSize16KB (Vulkan workarounds) https://issuetracker.google.com/161903006: Disabled: isQualcommProprietary && isAdreno540 Force max uniform buffer size to 16K on some device due to bug forceNearestFiltering (Vulkan workarounds): Disabled Force nearest filtering when sampling. forceNearestMipFiltering (Vulkan workarounds): Disabled Force nearest mip filtering when sampling. forceStaticVertexStrideState (Vulkan workarounds) https://bugs.fuchsia.dev/p/fuchsia/issues/detail?id=107106: Disabled: mFeatures.supportsExtendedDynamicState.enabled && isARM Force static state for VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT due to driver bugs forceSubmitImmutableTextureUpdates (Vulkan app workarounds) anglebug:6929: Disabled Force submit updates to immutable textures forceTextureLodOffset1 (Vulkan workarounds): Disabled Increase the minimum texture level-of-detail by 1 when sampling. forceTextureLodOffset2 (Vulkan workarounds): Disabled Increase the minimum texture level-of-detail by 2 when sampling. forceTextureLodOffset3 (Vulkan workarounds): Disabled Increase the minimum texture level-of-detail by 3 when sampling. forceTextureLodOffset4 (Vulkan workarounds): Disabled Increase the minimum texture level-of-detail by 4 when sampling. forceWaitForSubmissionToCompleteForQueryResult (Vulkan workarounds) https://issuetracker.google.com/253522366: Disabled: isARM || (isNvidia && nvidiaVersion.major < 470u) Force wait for submission to complete before calling getQueryResult(wait). hasEffectivePipelineCacheSerialization (Vulkan features) anglebug:7369: Disabled: !isSwiftShader Whether the implementation serializes the Vulkan pipeline cache effectively. On some implementations, pipeline cache serialization returns no data, so there is no benefit to serializing it logMemoryReportCallbacks (Vulkan features): Disabled: false Log each callback from VK_EXT_device_memory_report logMemoryReportStats (Vulkan features): Disabled: false Log stats from VK_EXT_device_memory_report each swap mapUnspecifiedColorSpaceToPassThrough (Vulkan features): Disabled Use VK_COLOR_SPACE_PASS_THROUGH_EXT for EGL_NONE or unspecifed color spaces mergeProgramPipelineCachesToGlobalCache (Vulkan workarounds) anglebug:7369: Enabled: !mFeatures.supportsGraphicsPipelineLibrary.enabled || (mFeatures.preferMonolithicPipelinesOverLibraries.enabled && libraryBlobsAreReusedByMonolithicPipelines) Whether it's beneficial to merge the pipeline cache for the shaders subset of the pipeline into the monolithic pipeline cache. Only useful on platforms where monolithic pipelines can reuse blobs from partial pipelines mutableMipmapTextureUpload (Vulkan features) anglebug:7308: Disabled: false Enable uploading the previously defined mutable mipmap texture. overrideSurfaceFormatRGB8ToRGBA8 (Vulkan workarounds) anglebug:6651: Enabled: true Override surface format GL_RGB8 to GL_RGBA8 padBuffersToMaxVertexAttribStride (Vulkan workarounds) anglebug:4428: Disabled: isAMD || isSamsung Vulkan considers vertex attribute accesses to count up to the last multiple of the stride. This additional access supports AMD's robust buffer access implementation. AMDVLK in particular will return incorrect values when the vertex access extends into the range that would be the stride padding and the buffer is too small. This workaround limits GL_MAX_VERTEX_ATTRIB_STRIDE to a maximum value and pads up every buffer allocation size to be a multiple of the maximum stride. perFrameWindowSizeQuery (Vulkan workarounds) anglebug:3623: Disabled: IsAndroid() || isIntel || (IsWindows() && isAMD) || IsFuchsia() || isSamsung || displayVk->isWayland() Vulkan swapchain is not returning VK_ERROR_OUT_OF_DATE when window resizing permanentlySwitchToFramebufferFetchMode (Vulkan features): Disabled: isTileBasedRenderer Whether the context should permanently switch to framebuffer fetch mode on first encounter persistentlyMappedBuffers (Vulkan features) anglebug:2162: Enabled: true Persistently map buffer memory to reduce map/unmap IOCTL overhead. precisionSafeDivision (Vulkan workarounds): Disabled: isSamsung || isAMD Special case handling for platforms that do not generate 1.0f even when the dividend and divisor have the same value preferAggregateBarrierCalls (Vulkan workarounds) anglebug:4633: Enabled: isImmediateModeRenderer Single barrier call is preferred over multiple calls with fine grained pipeline stage dependency information preferCPUForBufferSubData (Vulkan features) http://issuetracker.google.com/200067929: Disabled: isARM Prefer use CPU to do bufferSubData instead of staged update. preferDeviceLocalMemoryHostVisible (Vulkan features) anglebug:7047: Enabled: canPreferDeviceLocalMemoryHostVisible(mPhysicalDeviceProperties.deviceType) Prefer adding HOST_VISIBLE flag for DEVICE_LOCAL memory when picking memory types preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds) https://issuetracker.google.com/166809097: Disabled: isQualcommProprietary On some hardware, clear using a draw call instead of vkCmdClearAttachments in the middle of render pass due to bugs preferDriverUniformOverSpecConst (Vulkan features) anglebug:7406: Enabled: (isQualcommProprietary && mPhysicalDeviceProperties.driverVersion < kPixel4DriverWithWorkingSpecConstSupport) || isARM || isPowerVR || isSwiftShader Prefer using driver uniforms instead of specialization constants. preferLinearFilterForYUV (Vulkan features) anglebug:7382: Disabled Prefer to use VK_FILTER_LINEAR for VkSamplerYcbcrConversion preferMonolithicPipelinesOverLibraries (Vulkan workarounds) anglebug:7369: Enabled: !mGraphicsPipelineLibraryProperties.graphicsPipelineLibraryFastLinking || isSwiftShader Whether monolithic pipelines perform significantly better than libraries preferSkippingInvalidateForEmulatedFormats (Vulkan workarounds) anglebug:6860: Enabled: isImmediateModeRenderer Skipping invalidate is preferred for emulated formats that have extra channels over re-clearing the image preferSubmitAtFBOBoundary (Vulkan workarounds) https://issuetracker.google.com/187425444: Enabled: isARM || isSwiftShader Submit commands to driver at each FBO boundary for performance improvements. preferSubmitOnAnySamplesPassedQueryEnd (Vulkan workarounds) https://issuetracker.google.com/250706693: Disabled: isTileBasedRenderer Submit commands to driver when last GL_ANY_SAMPLES_PASSED query is made for performance improvements. provokingVertex (Vulkan features): Enabled: mProvokingVertexFeatures.provokingVertexLast == 1U Enable provoking vertex mode via VK_EXT_provoking_vertex extension retainSPIRVDebugInfo (Vulkan features) anglebug:5901: Disabled: getEnableValidationLayers() Retain debug info in SPIR-V blob. roundOutputAfterDithering (Vulkan workarounds) anglebug:6953: Disabled: isQualcomm Round output after dithering to workaround a driver bug that rounds the output up slowAsyncCommandQueueForTesting (Vulkan workarounds) anglebug:6574: Disabled Artificially slow down async command queue for threading testing slowDownMonolithicPipelineCreationForTesting (Vulkan workarounds) anglebug:7369: Disabled Artificially slow down async monolithic pipeline creation for threading testing supportsAndroidHardwareBuffer (Vulkan features): Disabled VkDevice supports the VK_ANDROID_external_memory_android_hardware_buffer extension supportsAndroidNativeFenceSync (Vulkan features) anglebug:2517: Disabled VkDevice supports the EGL_ANDROID_native_fence_sync extension supportsBindMemory2 (Vulkan features) anglebug:4966: Enabled: isVulkan11Device() || ExtensionFound("VK_KHR_bind_memory2", deviceExtensionNames) VkDevice supports the VK_KHR_bind_memory2 extension supportsBlendOperationAdvanced (Vulkan features) anglebug:3586: Enabled: ExtensionFound("VK_EXT_blend_operation_advanced", deviceExtensionNames) VkDevice supports VK_EXT_blend_operation_advanced extension. supportsColorWriteEnable (Vulkan features) anglebug:7161: Disabled VkDevice supports VK_EXT_color_write_enable extension supportsComputeTranscodeEtcToBc (Vulkan features): Disabled: !mPhysicalDeviceFeatures.textureCompressionETC2 && kSupportTranscodeEtcToBc && (mSubgroupProperties.supportedOperations & kRequiredSubgroupOp) == kRequiredSubgroupOp && (limitsVk.maxTexelBufferElements >= kMaxTexelBufferSize) supports compute shader transcode etc format to bc format supportsCustomBorderColor (Vulkan features) anglebug:3577: Enabled: mCustomBorderColorFeatures.customBorderColors == 1U && mCustomBorderColorFeatures.customBorderColorWithoutFormat == 1U VkDevice supports the VK_EXT_custom_border_color extension supportsDepthClipControl (Vulkan features) anglebug:5421: Enabled: mDepthClipControlFeatures.depthClipControl == 1U VkDevice supports VK_EXT_depth_clip_control extension. supportsDepthClipEnable (Vulkan features) anglebug:3970: Enabled: mDepthClipEnableFeatures.depthClipEnable == 1U VkDevice supports the VK_EXT_depth_clip_enable extension. supportsDepthStencilResolve (Vulkan features) anglebug:4836: Enabled: mFeatures.supportsRenderpass2.enabled && mDepthStencilResolveProperties.supportedDepthResolveModes != 0 VkDevice supports the VK_KHR_depth_stencil_resolve extension with the independentResolveNone feature supportsExtendedDynamicState (Vulkan features) anglebug:5906: Enabled: mExtendedDynamicStateFeatures.extendedDynamicState == 1U VkDevice supports VK_EXT_extended_dynamic_state extension supportsExtendedDynamicState2 (Vulkan features) anglebug:5906: Disabled: mExtendedDynamicState2Features.extendedDynamicState2 == 1U VkDevice supports VK_EXT_extended_dynamic_state2 extension supportsExternalFenceCapabilities (Vulkan features): Enabled: isVulkan11Instance() || ExtensionFound("VK_KHR_external_fence_capabilities", instanceExtensionNames) VkInstance supports the VK_KHR_external_fence_capabilities extension supportsExternalFenceFd (Vulkan features) anglebug:2517: Disabled: ExtensionFound("VK_KHR_external_fence_fd", deviceExtensionNames) VkDevice supports the VK_KHR_external_fence_fd extension supportsExternalMemoryDmaBufAndModifiers (Vulkan features) anglebug:6248: Disabled: ExtensionFound("VK_EXT_external_memory_dma_buf", deviceExtensionNames) && ExtensionFound("VK_EXT_image_drm_format_modifier", deviceExtensionNames) VkDevice supports the VK_EXT_external_memory_dma_buf and VK_EXT_image_drm_format_modifier extensions supportsExternalMemoryFd (Vulkan features): Enabled: ExtensionFound("VK_KHR_external_memory_fd", deviceExtensionNames) VkDevice supports the VK_KHR_external_memory_fd extension supportsExternalMemoryFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_memory", deviceExtensionNames) VkDevice supports the VK_FUCHSIA_external_memory extension supportsExternalMemoryHost (Vulkan features): Disabled VkDevice supports the VK_EXT_external_memory_host extension supportsExternalSemaphoreCapabilities (Vulkan features): Enabled: isVulkan11Instance() || ExtensionFound("VK_KHR_external_semaphore_capabilities", instanceExtensionNames) VkInstance supports the VK_KHR_external_semaphore_capabilities extension supportsExternalSemaphoreFd (Vulkan features): Enabled: ExtensionFound("VK_KHR_external_semaphore_fd", deviceExtensionNames) VkDevice supports the VK_KHR_external_semaphore_fd extension supportsExternalSemaphoreFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_semaphore", deviceExtensionNames) VkDevice supports the VK_FUCHSIA_external_semaphore extension supportsFilteringPrecision (Vulkan features): Enabled: ExtensionFound("VK_GOOGLE_sampler_filtering_precision", deviceExtensionNames) VkDevice supports the VK_GOOGLE_sampler_filtering_precision extension supportsFragmentShaderPixelInterlock (Vulkan features): Disabled: mFragmentShaderInterlockFeatures.fragmentShaderPixelInterlock == 1U VkDevice supports the VK_EXT_fragment_shader_interlock extension and has the fragmentShaderPixelInterlock feature supportsFragmentShadingRate (Vulkan features) anglebug:7172: Disabled: canSupportFragmentShadingRate(deviceExtensionNames) VkDevice supports VK_KHR_fragment_shading_rate extension supportsGGPFrameToken (Vulkan features): Disabled VkDevice supports the VK_GGP_frame_token extension supportsGeometryStreamsCapability (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.geometryStreams == 1U Implementation supports the GeometryStreams SPIR-V capability. supportsGetMemoryRequirements2 (Vulkan features) anglebug:4830: Enabled: isVulkan11Device() || ExtensionFound("VK_KHR_get_memory_requirements2", deviceExtensionNames) VkDevice supports the VK_KHR_get_memory_requirements2 extension supportsGraphicsPipelineLibrary (Vulkan features) anglebug:7369: Enabled: mGraphicsPipelineLibraryFeatures.graphicsPipelineLibrary == 1U VkDevice supports the VK_EXT_graphics_pipeline_library extension supportsHostQueryReset (Vulkan features) anglebug:6692: Enabled: mHostQueryResetFeatures.hostQueryReset == 1U VkDevice supports VK_EXT_host_query_reset extension supportsImage2dViewOf3d (Vulkan features) anglebug:7320: Disabled: mImage2dViewOf3dFeatures.image2DViewOf3D == 1U && mImage2dViewOf3dFeatures.sampler2DViewOf3D == 1U VkDevice supports VK_EXT_image_2d_view_of_3d supportsImageCubeArray (Vulkan features) anglebug:3584: Enabled: mPhysicalDeviceFeatures.imageCubeArray == 1U VkDevice supports the imageCubeArray feature properly supportsImageFormatList (Vulkan features) anglebug:5281: Enabled: ExtensionFound("VK_KHR_image_format_list", deviceExtensionNames) Enable VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT by default for ICDs that support VK_KHR_image_format_list supportsImagelessFramebuffer (Vulkan features) anglebug:7553: Enabled: mImagelessFramebufferFeatures.imagelessFramebuffer == 1U && (vk::RenderPassCommandBuffer::ExecutesInline() || !isSamsung) VkDevice supports VK_KHR_imageless_framebuffer extension supportsIncrementalPresent (Vulkan features): Disabled: ExtensionFound("VK_KHR_incremental_present", deviceExtensionNames) VkDevice supports the VK_KHR_incremental_present extension supportsIndexTypeUint8 (Vulkan features) anglebug:4405: Disabled: mIndexTypeUint8Features.indexTypeUint8 == 1U VkDevice supports the VK_EXT_index_type_uint8 extension supportsLockSurfaceExtension (Vulkan features): Disabled: IsAndroid() Surface supports the EGL_KHR_lock_surface3 extension supportsLogicOpDynamicState (Vulkan features) anglebug:3862: Disabled: mExtendedDynamicState2Features.extendedDynamicState2LogicOp == 1U && (!(IsLinux() && isIntel) || isAtLeastMesa22_2) VkDevice supports the logicOp feature of VK_EXT_extended_dynamic_state2 extension supportsMemoryBudget (Vulkan features): Disabled: ExtensionFound("VK_EXT_memory_budget", deviceExtensionNames) VkDevice supports the VK_EXT_memory_budget extension. supportsMixedReadWriteDepthStencilLayouts (Vulkan features) anglebug:7899: Enabled: isVulkan11Device() VkDevice supports the mixed read and write depth/stencil layouts introduced by VK_KHR_maintenance2 supportsMultiDrawIndirect (Vulkan features) anglebug:6439: Enabled: mPhysicalDeviceFeatures.multiDrawIndirect == 1U VkDevice supports the multiDrawIndirect extension supportsMultisampledRenderToSingleSampled (Vulkan features) anglebug:4836: Disabled: mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeatures.multisampledRenderToSingleSampled == 1U VkDevice supports the VK_EXT_multisampled_render_to_single_sampled extension supportsMultisampledRenderToSingleSampledGOOGLEX (Vulkan features) anglebug:4836: Disabled: !mFeatures.supportsMultisampledRenderToSingleSampled.enabled && mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeaturesGOOGLEX.multisampledRenderToSingleSampled == 1U VkDevice supports the VK_GOOGLEX_multisampled_render_to_single_sampled extension supportsMultiview (Vulkan features) anglebug:6048: Enabled: mMultiviewFeatures.multiview == 1U VkDevice supports the VK_KHR_multiview extension supportsNegativeViewport (Vulkan features): Enabled: supportsNegativeViewport The driver supports inverting the viewport with a negative height. supportsPipelineCreationCacheControl (Vulkan features) anglebug:5881: Disabled: mPipelineCreationCacheControlFeatures.pipelineCreationCacheControl && !isSwiftShader VkDevice supports VK_EXT_pipeline_creation_cache_control extension supportsPipelineCreationFeedback (Vulkan features) anglebug:5881: Enabled: ExtensionFound("VK_EXT_pipeline_creation_feedback", deviceExtensionNames) VkDevice supports VK_EXT_pipeline_creation_feedback extension supportsPipelineProtectedAccess (Vulkan features) anglebug:7714: Disabled: mPipelineProtectedAccessFeatures.pipelineProtectedAccess == 1U && mProtectedMemoryFeatures.protectedMemory == 1U VkDevice supports the VK_EXT_pipeline_protected_access extension supportsPipelineRobustness (Vulkan features) anglebug:5845: Enabled: mPipelineRobustnessFeatures.pipelineRobustness == 1U && mPhysicalDeviceFeatures.robustBufferAccess VkDevice supports VK_EXT_pipeline_robustness extension supportsPipelineStatisticsQuery (Vulkan features) anglebug:5430: Disabled: mPhysicalDeviceFeatures.pipelineStatisticsQuery == 1U VkDevice supports the pipelineStatisticsQuery feature supportsPresentation (Vulkan features): Enabled: !displayVk->isGBM() VkDisplay supports presentation through a present family queue supportsPrimitiveTopologyListRestart (Vulkan features) anglebug:3832: Enabled: mPrimitiveTopologyListRestartFeatures.primitiveTopologyListRestart == 1U VkDevice supports VK_EXT_primitive_topology_list_restart extension. supportsPrimitivesGeneratedQuery (Vulkan features) anglebug:5430: Disabled: mPrimitivesGeneratedQueryFeatures.primitivesGeneratedQuery == 1U VkDevice supports VK_EXT_primitives_generated_query extension supportsProtectedMemory (Vulkan features) anglebug:3965: Disabled: mProtectedMemoryFeatures.protectedMemory == 1U && (!isARM || mPipelineProtectedAccessFeatures.pipelineProtectedAccess == 1U) VkDevice supports protected memory supportsRasterizationOrderAttachmentAccess (Vulkan features) anglebug:7604: Enabled: !isQualcomm && mRasterizationOrderAttachmentAccessFeatures.rasterizationOrderColorAttachmentAccess == 1U VkDevice supports VK_EXT_rasterization_order_attachment_access extension supportsRenderPassLoadStoreOpNone (Vulkan features) anglebug:5371: Enabled: ExtensionFound("VK_EXT_load_store_op_none", deviceExtensionNames) VkDevice supports VK_EXT_load_store_op_none extension. supportsRenderPassStoreOpNone (Vulkan features) anglebug:5055: Disabled: !mFeatures.supportsRenderPassLoadStoreOpNone.enabled && ExtensionFound("VK_QCOM_render_pass_store_ops", deviceExtensionNames) VkDevice supports VK_QCOM_render_pass_store_ops extension. supportsRenderpass2 (Vulkan features): Enabled: ExtensionFound("VK_KHR_create_renderpass2", deviceExtensionNames) VkDevice supports the VK_KHR_create_renderpass2 extension supportsShaderFloat16 (Vulkan features) anglebug:4551: Disabled: mShaderFloat16Int8Features.shaderFloat16 == 1U VkDevice supports the VK_KHR_shader_float16_int8 extension and has the shaderFloat16 feature supportsShaderFramebufferFetch (Vulkan features): Enabled: (IsAndroid() && isARM) || mFeatures.supportsRasterizationOrderAttachmentAccess.enabled Whether the Vulkan backend supports coherent framebuffer fetch supportsShaderFramebufferFetchNonCoherent (Vulkan features): Enabled: (IsAndroid() && !(isARM || isQualcomm)) || isSwiftShader Whether the Vulkan backend supports non-coherent framebuffer fetch supportsShaderStencilExport (Vulkan features): Enabled: ExtensionFound("VK_EXT_shader_stencil_export", deviceExtensionNames) VkDevice supports the VK_EXT_shader_stencil_export extension supportsSharedPresentableImageExtension (Vulkan features): Disabled: ExtensionFound("VK_KHR_shared_presentable_image", deviceExtensionNames) VkSurface supports the VK_KHR_shared_presentable_images extension supportsSurfaceCapabilities2Extension (Vulkan features): Enabled: ExtensionFound("VK_KHR_get_surface_capabilities2", instanceExtensionNames) VkInstance supports the VK_KHR_get_surface_capabilities2 extension supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Disabled: ExtensionFound("VK_KHR_surface_protected_capabilities", instanceExtensionNames) VkInstance supports the VK_KHR_surface_protected_capabilities extension supportsSurfaceProtectedSwapchains (Vulkan features): Disabled: IsAndroid() VkSurface supportsProtected for protected swapchains supportsSurfacelessQueryExtension (Vulkan features): Disabled: ExtensionFound("VK_GOOGLE_surfaceless_query", instanceExtensionNames) && !isMockICDEnabled() VkInstance supports the VK_GOOGLE_surfaceless_query extension supportsSwapchainMaintenance1 (Vulkan features) anglebug:7847: Enabled: mSwapchainMaintenance1Features.swapchainMaintenance1 == 1U VkDevice supports the VK_EXT_surface_maintenance1 and VK_EXT_swapchain_maintenance1 extensions supportsTimestampSurfaceAttribute (Vulkan features) anglebug:7489: Disabled: IsAndroid() && ExtensionFound("VK_GOOGLE_display_timing", deviceExtensionNames) Platform supports setting frame timestamp surface attribute supportsTransformFeedbackExtension (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.transformFeedback == 1U Transform feedback uses the VK_EXT_transform_feedback extension. supportsVertexInputDynamicState (Vulkan features) anglebug:7162: Disabled VkDevice supports VK_EXT_vertex_input_dynamic_state extension supportsYUVSamplerConversion (Vulkan features): Enabled: mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != 0U VkDevice supports the VK_KHR_sampler_ycbcr_conversion extension supportsYuvTarget (Vulkan features): Disabled VkDevice supports VK_ANDROID_render_to_external_format and VK_EXT_ycbcr_attachment swapbuffersOnFlushOrFinishWithSingleBuffer (Vulkan features) anglebug:6878: Disabled: IsAndroid() Bypass deferredFlush with calling swapbuffers on flush or finish when in Shared Present mode syncMonolithicPipelinesToBlobCache (Vulkan workarounds) anglebug:7369: Disabled: mFeatures.hasEffectivePipelineCacheSerialization.enabled && (hasNoPipelineWarmUp || canSyncLargeMonolithicCache) Whether it's beneficial to store monolithic pipelines in the blob cache when VK_EXT_graphics_pipeline_library is in use. Otherwise the libraries are stored only, and monolithic pipelines are recreated on every run useMultipleDescriptorsForExternalFormats (Vulkan workarounds) anglebug:6141: Enabled: true Return a default descriptor count for external formats. useNonZeroStencilWriteMaskStaticState (Vulkan workarounds) anglebug:7556: Disabled: isARM && armDriverVersion < ARMDriverVersion(40, 0, 0) Work around a driver bug where 0 in stencil write mask static state would make the corresponding dynamic state malfunction in the presence of discard or alpha to coverage varyingsRequireMatchingPrecisionInSpirv (Vulkan workarounds) anglebug:7488: Disabled: isPowerVR Add additional SPIRV instructions to make sure precision between shader stages match with each other waitIdleBeforeSwapchainRecreation (Vulkan workarounds) anglebug:5061: Disabled: IsAndroid() && isARM Before passing an oldSwapchain to VkSwapchainCreateInfoKHR, wait for queue to be idle. Works around a bug on platforms which destroy oldSwapchain in vkCreateSwapchainKHR. warmUpPipelineCacheAtLink (Vulkan features) anglebug:5881: Enabled: libraryBlobsAreReusedByMonolithicPipelines && !isQualcommProprietary && !(IsLinux() && isIntel) && !(IsChromeOS() && isSwiftShader) Warm up the Vulkan pipeline cache at link time DAWN Info <Discrete GPU> Vulkan backend - AMD Radeon RX Vega (RADV VEGA10) [Default Toggle Names] lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource. use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details. vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make it use the D24S8 format when possible. vulkan_use_s8: https://crbug.com/dawn/666: Vulkan has a pure stencil8 format but it is not universally available. When this toggle is on, the backend will use S8 for the stencil8 format, otherwise it will fallback to D32S8 or D24S8. disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet. use_vulkan_zero_initialize_workgroup_memory_extension: https://crbug.com/dawn/1302: Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan extension VK_KHR_zero_initialize_workgroup_memory is supported. [WebGPU Forced Toggles - enabled] disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules. This is useful to prevent a Chromium renderer process from successfully sending SPIR-V code to be compiled in the GPU process. [Supported Features] texture-compression-bc texture-compression-etc2 pipeline-statistics-query timestamp-query timestamp-query-inside-passes depth-clip-control depth32float-stencil8 indirect-first-instance shader-f16 rg11b10ufloat-renderable bgra8unorm-storage dawn-internal-usages dawn-native <CPU> Vulkan backend - llvmpipe (LLVM 16.0.0, 256 bits) [Default Toggle Names] lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource. use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details. vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make it use the D24S8 format when possible. vulkan_use_s8: https://crbug.com/dawn/666: Vulkan has a pure stencil8 format but it is not universally available. When this toggle is on, the backend will use S8 for the stencil8 format, otherwise it will fallback to D32S8 or D24S8. disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet. use_vulkan_zero_initialize_workgroup_memory_extension: https://crbug.com/dawn/1302: Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan extension VK_KHR_zero_initialize_workgroup_memory is supported. [WebGPU Forced Toggles - enabled] disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules. This is useful to prevent a Chromium renderer process from successfully sending SPIR-V code to be compiled in the GPU process. [Supported Features] texture-compression-bc pipeline-statistics-query timestamp-query timestamp-query-inside-passes depth-clip-control depth32float-stencil8 indirect-first-instance rg11b10ufloat-renderable bgra8unorm-storage dawn-internal-usages dawn-native <CPU> Vulkan backend - SwiftShader Device (Subzero) [Default Toggle Names] lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource. use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details. vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make it use the D24S8 format when possible. vulkan_use_s8: https://crbug.com/dawn/666: Vulkan has a pure stencil8 format but it is not universally available. When this toggle is on, the backend will use S8 for the stencil8 format, otherwise it will fallback to D32S8 or D24S8. disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet. use_vulkan_zero_initialize_workgroup_memory_extension: https://crbug.com/dawn/1302: Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan extension VK_KHR_zero_initialize_workgroup_memory is supported. [WebGPU Forced Toggles - enabled] disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules. This is useful to prevent a Chromium renderer process from successfully sending SPIR-V code to be compiled in the GPU process. [Supported Features] texture-compression-bc texture-compression-etc2 texture-compression-astc timestamp-query timestamp-query-inside-passes depth-clip-control depth32float-stencil8 indirect-first-instance rg11b10ufloat-renderable bgra8unorm-storage dawn-internal-usages dawn-native <CPU> OpenGLES backend - ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) [Default Toggle Names] lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource. disable_base_vertex: https://crbug.com/dawn/343: Disables the use of non-zero base vertex which is unsupported on some platforms. disable_base_instance: https://crbug.com/dawn/343: Disables the use of non-zero base instance which is unsupported on some platforms. disable_indexed_draw_buffers: https://crbug.com/dawn/582: Disables the use of indexed draw buffer state which is unsupported on some platforms. disable_snorm_read: https://crbug.com/dawn/667: Disables reading from Snorm textures which is unsupported on some platforms. disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet. flush_before_client_wait_sync: https://crbug.com/dawn/633: Call glFlush before glClientWaitSync to work around bugs in the latter use_placeholder_fragment_in_vertex_only_pipeline: https://crbug.com/dawn/136: Use a placeholder empty fragment shader in vertex only render pipeline. This toggle must be enabled for OpenGL ES backend, and serves as a workaround by default enabled on some Metal devices with Intel GPU to ensure the depth result is correct. [WebGPU Forced Toggles - enabled] disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules. This is useful to prevent a Chromium renderer process from successfully sending SPIR-V code to be compiled in the GPU process. [Supported Features] texture-compression-bc dawn-internal-usages dawn-native Version Information Data exported 2023-04-18T16:11:46.132Z Chrome version Chrome/112.0.5615.49 Operating system Linux 6.2.11-300.fc38.x86_64 Software rendering list URL https://chromium.googlesource.com/chromium/src/+/bd2a7bcb881c11e8cfe3078709382934e3916914/gpu/config/software_rendering_list.json Driver bug list URL https://chromium.googlesource.com/chromium/src/+/bd2a7bcb881c11e8cfe3078709382934e3916914/gpu/config/gpu_driver_bug_list.json ANGLE commit id unknown hash 2D graphics backend Skia/112 f5fefe5245098be43cb608eace5e14d67cdc09e6 Command Line /usr/bin/chromium-browser --disable-features=AudioServiceSandbox,UseChromeOSDirectVideoDecoder,AllowQt --enable-features=VaapiVideoDecoder,VaapiVideoEncoder --use-gl=egl --enable-plugins --enable-extensions --enable-user-scripts --enable-printing --enable-gpu-rasterization --enable-sync --auto-ssl-client-auth --enable-features=VaapiVideoDecoder --ignore-gpu-blocklist --enable-gpu-rasterization --enable-zero-copy --use-gl=egl --flag-switches-begin --flag-switches-end Driver Information Initialization time 56 In-process GPU false Passthrough Command Decoder true Sandboxed false GPU0 VENDOR= 0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)], DRIVER_VENDOR=SwANGLE, DRIVER_VERSION=5.0.0 *ACTIVE* Optimus false AMD switchable false GPU CUDA compute capability major version 0 Pixel shader version 1.00 Vertex shader version 1.00 Max. MSAA samples 4 Machine model name Machine model version GL implementation egl-angle ANGLE implementation swiftshader Display type ANGLE_SWIFTSHADER GL_VENDOR Google Inc. (Google) GL_RENDERER ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) GL_VERSION OpenGL ES 2.0.0 (ANGLE 2.1.0 git hash: unknown hash) GL_EXTENSIONS GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_ARM_shader_framebuffer_fetch GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_texture_filtering_hint GL_EXT_EGL_image_external_wrap_modes GL_EXT_base_instance GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multi_draw_indirect GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_border_clamp GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_blend_equation_advanced GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_texture_compression_astc_ldr GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_primitive_bounding_box GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_OES_vertex_half_float Disabled Extensions Disabled WebGL Extensions Window system binding vendor Google Inc. (Google) Window system binding version 1.5 (ANGLE 2.1.0 git hash: unknown hash) Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_ANGLE_create_surface_swap_interval EGL_ANGLE_vulkan_image EGL_KHR_partial_update XDG_CURRENT_DESKTOP GNOME XDG_SESSION_TYPE wayland GDMSESSION gnome Ozone platform x11 Direct rendering version unknown Reset notification strategy 0x8252 GPU process crash count 3 gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported Compositor Information Tile Update Mode Zero-copy Partial Raster Enabled GpuMemoryBuffers Status R_8 Software only R_16 Software only RG_88 Software only RG_1616 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRA_1010102 Software only RGBA_1010102 Software only BGRA_8888 Software only RGBA_F16 Software only YVU_420 Software only YUV_420_BIPLANAR Software only YUVA_420_TRIPLANAR Software only P010 Software only Display(s) Information Info Display[33] bounds=[0,0 3440x1440], workarea=[0,32 3440x1408], scale=1, rotation=0, panel_rotation=0 external. Color space (all) {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} Buffer format (all) BGRA_8888 Color volume {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} SDR white level in nits 203 HDR relative maximum luminance 1 Bits per color component 8 Bits per pixel 24 Refresh Rate in Hz 59 Video Acceleration Information Decoding Encoding Vulkan Information Device Performance Information Log Messages GpuProcessHost: The GPU process crashed! GpuProcessHost: The GPU process crashed! GpuProcessHost: The GPU process crashed! [35774:35774:0418/181128.952450:WARNING:sandbox_linux.cc(393)] : InitializeSandbox() called with multiple threads in process gpu-process.
it should be fixed in chromium-112.0.5615.121-2.el9. Could you please down the new version from https://koji.fedoraproject.org/koji/taskinfo?taskID=100072566 and give a try? Thanks!
sorry, i mean chromium-112.0.5615.121-2.fc38 https://koji.fedoraproject.org/koji/buildinfo?buildID=2188296
I tried the linked package and it fixes the issue. GPU Acceleration works and webgl is very performant again. Thank you for the fast response and effort!
FEDORA-EPEL-2023-fc1538262d has been submitted as an update to Fedora EPEL 9. https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2023-fc1538262d
FEDORA-2023-df075a7f85 has been submitted as an update to Fedora 38. https://bodhi.fedoraproject.org/updates/FEDORA-2023-df075a7f85
FEDORA-2023-c1741c9724 has been submitted as an update to Fedora 36. https://bodhi.fedoraproject.org/updates/FEDORA-2023-c1741c9724
FEDORA-EPEL-2023-c126e4af73 has been submitted as an update to Fedora EPEL 7. https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2023-c126e4af73
FEDORA-2023-8cc9731416 has been submitted as an update to Fedora 37. https://bodhi.fedoraproject.org/updates/FEDORA-2023-8cc9731416
FEDORA-EPEL-2023-9631f50abc has been submitted as an update to Fedora EPEL 8. https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2023-9631f50abc
(In reply to klaus.semmler from comment #3) > I tried the linked package and it fixes the issue. GPU Acceleration works > and webgl is very performant again. Thank you for the fast response and > effort! could you please grant the karma for the update https://bodhi.fedoraproject.org/updates/FEDORA-2023-df075a7f85 ? Thanks!
Sure, gave it my karma.
FEDORA-EPEL-2023-fc1538262d has been pushed to the Fedora EPEL 9 stable repository. If problem still persists, please make note of it in this bug report.
FEDORA-2023-df075a7f85 has been pushed to the Fedora 38 stable repository. If problem still persists, please make note of it in this bug report.
FEDORA-EPEL-2023-9631f50abc has been pushed to the Fedora EPEL 8 testing repository. You can provide feedback for this update here: https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2023-9631f50abc See also https://fedoraproject.org/wiki/QA:Updates_Testing for more information on how to test updates.
FEDORA-EPEL-2023-c126e4af73 has been pushed to the Fedora EPEL 7 testing repository. You can provide feedback for this update here: https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2023-c126e4af73 See also https://fedoraproject.org/wiki/QA:Updates_Testing for more information on how to test updates.
FEDORA-2023-c1741c9724 has been pushed to the Fedora 36 testing repository. Soon you'll be able to install the update with the following command: `sudo dnf upgrade --enablerepo=updates-testing --refresh --advisory=FEDORA-2023-c1741c9724` You can provide feedback for this update here: https://bodhi.fedoraproject.org/updates/FEDORA-2023-c1741c9724 See also https://fedoraproject.org/wiki/QA:Updates_Testing for more information on how to test updates.
FEDORA-2023-8cc9731416 has been pushed to the Fedora 37 testing repository. Soon you'll be able to install the update with the following command: `sudo dnf upgrade --enablerepo=updates-testing --refresh --advisory=FEDORA-2023-8cc9731416` You can provide feedback for this update here: https://bodhi.fedoraproject.org/updates/FEDORA-2023-8cc9731416 See also https://fedoraproject.org/wiki/QA:Updates_Testing for more information on how to test updates.
FEDORA-2023-c1741c9724 has been pushed to the Fedora 36 stable repository. If problem still persists, please make note of it in this bug report.
FEDORA-2023-8cc9731416 has been pushed to the Fedora 37 stable repository. If problem still persists, please make note of it in this bug report.
FEDORA-EPEL-2023-30f3deb00a has been pushed to the Fedora EPEL 7 testing repository. You can provide feedback for this update here: https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2023-30f3deb00a See also https://fedoraproject.org/wiki/QA:Updates_Testing for more information on how to test updates.
FEDORA-EPEL-2023-221f366aca has been pushed to the Fedora EPEL 8 testing repository. You can provide feedback for this update here: https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2023-221f366aca See also https://fedoraproject.org/wiki/QA:Updates_Testing for more information on how to test updates.
FEDORA-EPEL-2023-30f3deb00a has been pushed to the Fedora EPEL 7 stable repository. If problem still persists, please make note of it in this bug report.
FEDORA-EPEL-2023-221f366aca has been pushed to the Fedora EPEL 8 stable repository. If problem still persists, please make note of it in this bug report.