Machine: Intel Celeron 333 192mb RAM, Matrox g200 8Mb SDRAM.
Previously this machine was running RH6.2 using the UTAX GLX project to
provide excellent quality 3d acceleration with Quake 3.
After a fresh install of RH7.0 and Xfree4 everything is still running ok
(speed is fine, agp is enabled and so on), except that there are now a
large number of small "tears" where the polygons making up a room in Q3
join up - almost as if they do not fit together properly, and bits of the
background are showing though.
I'm assuming that this is a bug in the mga DRI driver supplied with
XFree4.0.1, but I have been unable to find any reference to it elsewhere.
You're probably right. Can you try out the latest XFree86 4.0.2a-2 and
Mesa 3.4-12 packages from:
Let me know if they work better for you. You'll also need the rawhide kernel.
The latest XFree86 4.1.0 in rawhide has dramatically improved 3D