Description of problem:
Window effect sounds are delayed and out of sync. Soundcard test page does have
a windows effect sound, but actual test sound doesn't work! An error is
outputted (see attached .log)
Version-Release number of selected component (if applicable):
100% if Return To Castle Wolfenstein, Enemy Territory!
Steps to Reproduce:
game works 50/50 with audio, audio is always lost for good whatever after
alsa should work with OSS in emulation, so I guess I expect the desired result
is to be able to launch any program that uses a different sound system/element
and not loose audio again!
Created attachment 145013 [details]
Sorry, Reproduction list wrong, try this
3.echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
note, enemy territory does not get sound unless i use this. sound is also
bloody aweful regardless of in-game settings... very crackly and "rusty"!
Please report it there - www.alsa-project.org, they're authors of linux sound