Description of problem: Window effect sounds are delayed and out of sync. Soundcard test page does have a windows effect sound, but actual test sound doesn't work! An error is outputted (see attached .log) Version-Release number of selected component (if applicable): How reproducible: 100% if Return To Castle Wolfenstein, Enemy Territory! Steps to Reproduce: 1.su - 2.modprobe snd_pcm_oss 3.et Actual results: game works 50/50 with audio, audio is always lost for good whatever after Expected results: alsa should work with OSS in emulation, so I guess I expect the desired result is to be able to launch any program that uses a different sound system/element and not loose audio again! Additional info:
Created attachment 145013 [details] scsconfig.log
Sorry, Reproduction list wrong, try this 1.su - 2.modprobe snd_pcm_oss 3.echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss 4.et note, enemy territory does not get sound unless i use this. sound is also bloody aweful regardless of in-game settings... very crackly and "rusty"!
Please report it there - www.alsa-project.org, they're authors of linux sound system.