Description of problem: I have kernel version 2.6.19-1.2911.fc6xen #1 SMP Sat Feb 10 16:09:50 EST 2007 i686 athlon i386 GNU/Linux installed with the following Nvidia drivers: kmod-nvidia-96xx-kdump-1.0.9631-4.2.6.19_1.2911.fc6 xorg-x11-drv-nvidia-96xx-devel-1.0.9631-5.lvn6 xorg-x11-drv-nvidia-96xx-1.0.9631-5.lvn6 kmod-nvidia-96xx-PAE-1.0.9631-4.2.6.19_1.2911.fc6 nvidia-96xx-kmod-debuginfo-1.0.9631-4.2.6.19_1.2911.fc6 kmod-nvidia-96xx-xen-1.0.9631-4.2.6.19_1.2895.fc6 kmod-nvidia-96xx-kdump-1.0.9631-4.2.6.19_1.2895.fc6 kmod-nvidia-96xx-1.0.9631-4.2.6.19_1.2911.fc6 kmod-nvidia-96xx-1.0.9631-4.2.6.19_1.2895.fc6 kmod-nvidia-96xx-xen-1.0.9631-4.2.6.19_1.2911.fc6 The actual card is a Nivida GForce2 200 MX. running the command 'kudzu -p -c VIDEO' results: class: VIDEO bus: PCI detached: 0 driver: nvidiafb desc: "nVidia Corporation NV11DDR [GeForce2 MX 100 DDR/200 DDR]" video.xdriver: nv vendorId: 10de deviceId: 0111 subVendorId: 0000 subDeviceId: 0000 pciType: 1 pcidom: 0 pcibus: 1 pcidev: 0 pcifn: 0 The problem is when I try to run some games that use 3d I either get a blank screen or the graphics are very jumpy. Running glxgears works fine but if try to play a game called ballbuster I get a blank screen and sound. Version-Release number of selected component (if applicable): How reproducible: intermittent depending on game or 3d application Steps to Reproduce: 1.have Nvidia Gforce 2 200 MX installed 2.Try to play ballbuster 3. Actual results: Get blank screen Expected results: to be able to run games/ programs that use 3d reliably Additional info: This worked in previous kernel version although the graphics would occasionally hang.
Created attachment 148762 [details] xorg.conf file
Created attachment 148763 [details] previous settings
Created attachment 148764 [details] for 3d
Created attachment 148765 [details] dmesg file
Created attachment 148766 [details] Xorg logs
Created attachment 148767 [details] from switching to the nv to the nvidia drivers in system config display
Created attachment 148768 [details] Xorg setup files
In proof reading I realized I didn't state the whole problem. If I launch system config display then go into the hardware tab I am set to the Nvidia drivers. When I am in that driver set I can run GLXGEARS and get the blank screen from the game ballbuster. If I switch to the nv drivers restart the gui and try to play ballbuster then I the display restarts the gui. In the Nvidia drivers I don't get the nvidia splash screen, but in nv settings I do. If I run service nvidia-glx restart everything shows that it was ok. Please advise of any commands or additonal files (with locations) needed thanks.
In comment #8 this is true in Gnome, in KDE everything works fine ;(
The nv driver currently has no hardware acceleration for 3d. s-c-d will allow you to use the closed nvidia driver, but any problems that occur from doing so are likely to be nvidia's fault. In comment #8 it sounds like you are capable of making the software 3d code crash when using the nv driver; is this the case?
(In reply to comment #10) > The nv driver currently has no hardware acceleration for 3d. s-c-d will allow > you to use the closed nvidia driver, but any problems that occur from doing so > are likely to be nvidia's fault. > > In comment #8 it sounds like you are capable of making the software 3d code > crash when using the nv driver; is this the case? Yes I can in GNOME, I was hoping the xorg.log and the dmesg files would show that.
Upgraded to kernel version 2.6.19-1.2911.fc6 #1 SMP Sat Feb 10 15:51:47 EST 2007 i686 athlon i386 GNU/Linux and it seems to have quit crashing. I also had to run the command 'service nvidia-glx' restart to get the 3 d games to run (it still hangs). It would appear as though the glx portion of the Nvidia 96xx is not being recognized or started. I think that because I have to run 'service nvidia-glx' each time I restart the computer. I have a question also; you state "The nv driver currently has no hardware acceleration for 3d". I thought the driver was what provided the acceleration if not what does?
(In reply to comment #12) > I have a question also; you state "The nv driver currently has no hardware > acceleration for 3d". I thought the driver was what provided the acceleration if > not what does? "The driver" does. However, the nv driver in particular does not. The nv driver is the one that came with your system, and is the one that is supported. The nvidia driver is the closed source one you downloaded from nvidia, and is not supported.
(In reply to comment #13) > (In reply to comment #12) > the nv driver in particular does not. The nv > driver is the one that came with your system, and is the one that is supported. > The nvidia driver is the closed source one you downloaded from nvidia, and is > not supported. Okay, when I filed this bug the display manager showed the "nv" as being the closed source one and Nvidia as the open source one. In the new kernel it shows them correctly and was defaulted to the nv driver. I will test again with the supported one and advise if there are still problems.
Created attachment 149621 [details] Shows default settings
Created attachment 149622 [details] Shows NVIDIA drivers selected
I have upgraded to kernel 2.6.20-1.2925.fc6 with these "drivers": kmod-nvidia-96xx-1.0.9631-4.2.6.20_1.2925.fc6 kmod-nvidia-96xx-kdump-1.0.9631-4.2.6.20_1.2925.fc6 nvidia-96xx-kmod-debuginfo-1.0.9631-4.2.6.20_1.2925.fc6 xorg-x11-drv-nvidia-96xx-devel-1.0.9631-5.lvn6 xorg-x11-drv-nvidia-96xx-1.0.9631-5.lvn6 and it seems to have straightened things out. Ballbuster still hangs occasionally, if there is a way to get log files for that issue I would be more than happy to get them for you, just let me know what and where they are.
Any issues you're experiencing with the nvidia drivers unfortunately have to be addressed to nvidia. We are unable to support closed source video drivers.