Red Hat Bugzilla – Bug 230009
ballbuster crashes software GLX
Last modified: 2007-11-30 17:11:57 EST
Description of problem:
I have kernel version 2.6.19-1.2911.fc6xen #1 SMP Sat Feb 10 16:09:50 EST 2007
i686 athlon i386 GNU/Linux installed with the following Nvidia drivers:
The actual card is a Nivida GForce2 200 MX.
running the command 'kudzu -p -c VIDEO' results:
desc: "nVidia Corporation NV11DDR [GeForce2 MX 100 DDR/200 DDR]"
The problem is when I try to run some games that use 3d I either get a blank
screen or the graphics are very jumpy. Running glxgears works fine but if try
to play a game called ballbuster I get a blank screen and sound.
Version-Release number of selected component (if applicable):
intermittent depending on game or 3d application
Steps to Reproduce:
1.have Nvidia Gforce 2 200 MX installed
2.Try to play ballbuster
Get blank screen
to be able to run games/ programs that use 3d reliably
This worked in previous kernel version although the graphics would occasionally
Created attachment 148762 [details]
Created attachment 148763 [details]
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from switching to the nv to the nvidia drivers in system config display
Created attachment 148768 [details]
Xorg setup files
In proof reading I realized I didn't state the whole problem.
If I launch system config display then go into the hardware tab I am set to the
Nvidia drivers. When I am in that driver set I can run GLXGEARS and get the
blank screen from the game ballbuster. If I switch to the nv drivers restart the
gui and try to play ballbuster then I the display restarts the gui.
In the Nvidia drivers I don't get the nvidia splash screen, but in nv settings I
do. If I run service nvidia-glx restart everything shows that it was ok.
Please advise of any commands or additonal files (with locations) needed thanks.
In comment #8 this is true in Gnome, in KDE everything works fine ;(
The nv driver currently has no hardware acceleration for 3d. s-c-d will allow
you to use the closed nvidia driver, but any problems that occur from doing so
are likely to be nvidia's fault.
In comment #8 it sounds like you are capable of making the software 3d code
crash when using the nv driver; is this the case?
(In reply to comment #10)
> The nv driver currently has no hardware acceleration for 3d. s-c-d will allow
> you to use the closed nvidia driver, but any problems that occur from doing so
> are likely to be nvidia's fault.
> In comment #8 it sounds like you are capable of making the software 3d code
> crash when using the nv driver; is this the case?
Yes I can in GNOME, I was hoping the xorg.log and the dmesg files would show that.
Upgraded to kernel version 2.6.19-1.2911.fc6 #1 SMP Sat Feb 10 15:51:47 EST
2007 i686 athlon i386 GNU/Linux and it seems to have quit crashing. I also had
to run the command 'service nvidia-glx' restart to get the 3 d games to run (it
still hangs). It would appear as though the glx portion of the Nvidia 96xx is
not being recognized or started. I think that because I have to run 'service
nvidia-glx' each time I restart the computer.
I have a question also; you state "The nv driver currently has no hardware
acceleration for 3d". I thought the driver was what provided the acceleration if
not what does?
(In reply to comment #12)
> I have a question also; you state "The nv driver currently has no hardware
> acceleration for 3d". I thought the driver was what provided the acceleration if
> not what does?
"The driver" does. However, the nv driver in particular does not. The nv
driver is the one that came with your system, and is the one that is supported.
The nvidia driver is the closed source one you downloaded from nvidia, and is
(In reply to comment #13)
> (In reply to comment #12)
> the nv driver in particular does not. The nv
> driver is the one that came with your system, and is the one that is supported.
> The nvidia driver is the closed source one you downloaded from nvidia, and is
> not supported.
Okay, when I filed this bug the display manager showed the "nv" as being the
closed source one and Nvidia as the open source one. In the new kernel it shows
them correctly and was defaulted to the nv driver. I will test again with the
supported one and advise if there are still problems.
Created attachment 149621 [details]
Shows default settings
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Shows NVIDIA drivers selected
I have upgraded to kernel 2.6.20-1.2925.fc6 with these "drivers":
and it seems to have straightened things out. Ballbuster still hangs
occasionally, if there is a way to get log files for that issue I would be more
than happy to get them for you, just let me know what and where they are.
Any issues you're experiencing with the nvidia drivers unfortunately have to be
addressed to nvidia. We are unable to support closed source video drivers.