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godot failed to build from source in Fedora rawhide/f42 https://koji.fedoraproject.org/koji/taskinfo?taskID=127965177 For details on the mass rebuild see: https://fedoraproject.org/wiki/Fedora_42_Mass_Rebuild Please fix godot at your earliest convenience and set the bug's status to ASSIGNED when you start fixing it. If the bug remains in NEW state for 8 weeks, godot will be orphaned. Before branching of Fedora 43, godot will be retired, if it still fails to build. For more details on the FTBFS policy, please visit: https://docs.fedoraproject.org/en-US/fesco/Fails_to_build_from_source_Fails_to_install/
Created attachment 2069355 [details] build.log file build.log too big, will only attach last 32768 bytes
Created attachment 2069356 [details] root.log file root.log too big, will only attach last 32768 bytes
Created attachment 2069357 [details] state.log
thirdparty/glslang/SPIRV/SpvBuilder.h:247:30: error: 'uint32_t' has not been declared Looks like this patch is needed: https://github.com/KhronosGroup/glslang/commit/e40c14a3e007fac0e4f2e4164fdf14d1712355bd
Should be fixed by godot-4.3-6.fc42: - https://koji.fedoraproject.org/koji/taskinfo?taskID=128644901. - https://src.fedoraproject.org/rpms/godot/c/a6a4c26cb3dbf7db898de10963b9bfba30854ddf?branch=rawhide