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Description of problem: enter sculpt mode, trying to play with current brush, nothing happens at all (cursor does not change to 3d brush,just default arrow, nothing as it is not sculpt but just usual 3d editor mode), trying to select dfferent brushes, pust some random buttons, like unroll combo lists in property window at right side, abrt report pop up. Version-Release number of selected component: blender-1:4.3.2-5.fc42 Additional info: reporter: libreport-2.17.15 kernel: 6.14.0-63.fc42.x86_64 cmdline: /usr/bin/blender cgroup: 0::/user.slice/user-1000.slice/user/app.slice/app-gnome-blender-8760.scope uid: 1000 reason: space_view3d_toolbar.py:1014:draw:TypeError: bpy_struct: item.attr = val: UILayout.active expected True/False or 0/1, not NoneType executable: /usr/bin/blender type: Python3 package: blender-1:4.3.2-5.fc42 runlevel: N 5 exception_type: TypeError crash_function: draw interpreter: blender-4.3.2-5.fc42.x86_64 comment: enter sculpt mode, trying to play with current brush, nothing happens at all (cursor does not change to 3d brush,just default arrow, nothing as it is not sculpt but just usual 3d editor mode), trying to select dfferent brushes, pust some random buttons, like unroll combo lists in property window at right side, abrt report pop up. Truncated backtrace: space_view3d_toolbar.py:1014:draw:TypeError: bpy_struct: item.attr = val: UILayout.active expected True/False or 0/1, not NoneType Traceback (most recent call last): File "/usr/share/blender/4.3/scripts/startup/bl_ui/space_view3d_toolbar.py", line 1014, in draw sub.active = (brush and brush.sculpt_tool != 'MASK') ^^^^^^^^^^ TypeError: bpy_struct: item.attr = val: UILayout.active expected True/False or 0/1, not NoneType Local variables in innermost frame: self: bpy.data.screens['Sculpting']...VIEW3D_PT_sculpt_dyntopo context: bpy.data.scenes['Scene']...Context layout: bpy.data.screens['Sculpting']...UILayout tool_settings: bpy.data.scenes['Scene'].tool_settings sculpt: bpy.data.scenes['Scene'].tool_settings.sculpt settings: bpy.data.scenes['Scene'].tool_settings.sculpt brush: None col: bpy.data.screens['Sculpting']...UILayout sub: bpy.data.screens['Sculpting']...UILayout
Created attachment 2082845 [details] File: os_info
Created attachment 2082846 [details] File: environ
Created attachment 2082847 [details] File: mountinfo
Created attachment 2082848 [details] File: open_fds
Created attachment 2082849 [details] File: namespaces
Created attachment 2082850 [details] File: backtrace
Created attachment 2082851 [details] File: cpuinfo
Can you test https://bodhi.fedoraproject.org/updates/FEDORA-2025-13d9605fa0 to see if the brushes work?
Created attachment 2083372 [details] Test case: 2D animation in Blender 4.4.0 Demo showing 2D animation screen with brushes
I upadted to recent fedora 42 testing and blender3d ( blender-4.4.0-3.fc42 ) work very well, double checked sculpting mode, as many other workspaces, no glitches at all.
Thank you for confirming blender 4.4.0-3 addresses the issues. Let's close this report.