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Description of problem: -Opened default scene, deleted default cube -Imported .obj from https://www.models-resource.com/nintendo_64/supersmashbros/model/31789/ -Went into edit mode to delete the faces that made up the ceiling -Changed to Material preview, materials appeared but shading looked a bit weird. -Tried changing to Material preview again, then to solid, then to Material (I think), materials appeared to become monochrome -Moved camera into the room and tried to render. Render result appeared briefly (materials were white) and then crashed. Version-Release number of selected component: blender-1:4.4.3-1.fc42 Additional info: reporter: libreport-2.17.15 type: CCpp reason: blender killed by SIGSEGV journald_cursor: s=3fdf413703524d2bbc3b69318eaf76bb;i=94b7ac;b=b8e4fd4c1a7240508c088b2d35faa869;m=2c3c377d;t=63892d10fd9d9;x=cb5a740b8b6a86bb executable: /usr/bin/blender cmdline: /usr/bin/blender cgroup: 0::/user.slice/user-1000.slice/user/app.slice/app-blender rootdir: / uid: 1000 kernel: 6.15.3-200.fc42.x86_64 package: blender-1:4.4.3-1.fc42 runlevel: N 5 dso_list: /usr/bin/blender blender-1:4.4.3-1.fc42.x86_64 (Fedora Project) 1749250148 backtrace_rating: 4 crash_function: pushbuf_dump Truncated backtrace: Thread no. 1 (34 frames) #0 pushbuf_dump at ../src/gallium/winsys/nouveau/drm/nouveau.c:1122 #1 pushbuf_submit at ../src/gallium/winsys/nouveau/drm/nouveau.c:1195 #2 pushbuf_flush at ../src/gallium/winsys/nouveau/drm/nouveau.c:1233 #3 pushbuf_refn at ../src/gallium/winsys/nouveau/drm/nouveau.c:1486 #4 nouveau_pushbuf_refn at ../src/gallium/winsys/nouveau/drm/nouveau.c:1701 #5 nvc0_screen_fence_emit at ../src/gallium/drivers/nouveau/nvc0/nvc0_screen.c:676 #6 _nouveau_fence_emit at ../src/gallium/drivers/nouveau/nouveau_fence.c:95 #7 _nouveau_fence_next at ../src/gallium/drivers/nouveau/nouveau_fence.c:291 #8 nvc0_default_kick_notify at ../src/gallium/drivers/nouveau/nvc0/nvc0_context.c:285 #9 pushbuf_submit at ../src/gallium/winsys/nouveau/drm/nouveau.c:1165 #10 pushbuf_flush at ../src/gallium/winsys/nouveau/drm/nouveau.c:1233 #11 pushbuf_validate at ../src/gallium/winsys/nouveau/drm/nouveau.c:1539 #12 nouveau_pushbuf_validate at ../src/gallium/winsys/nouveau/drm/nouveau.c:1777 #13 PUSH_VAL at ../src/gallium/drivers/nouveau/nouveau_winsys.h:107 #14 nvc0_state_validate at ../src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c:941 #15 nvc0_state_validate_3d at ../src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c:951 #16 nvc0_clear at ../src/gallium/drivers/nouveau/nvc0/nvc0_surface.c:709 #17 st_Clear at ../src/mesa/state_tracker/st_cb_clear.c:504 #18 blender::gpu::epoxy_glClear at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/gpu/opengl/gl_debug.hh:108 #19 blender::gpu::GLFrameBuffer::clear at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/gpu/opengl/gl_framebuffer.cc:454 #20 GPU_framebuffer_clear at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/gpu/intern/gpu_framebuffer.cc:475 #21 GPU_framebuffer_clear_depth_stencil at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/gpu/intern/gpu_framebuffer.cc:502 #22 blender::workbench::Instance::draw at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/draw/engines/workbench/workbench_engine.cc:436 #23 blender::workbench::Instance::draw_viewport at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/draw/engines/workbench/workbench_engine.cc:483 #24 workbench_draw_scene at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/draw/engines/workbench/workbench_engine.cc:585 #25 drw_engines_draw_scene at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/draw/intern/draw_manager_c.cc:977 #26 DRW_draw_render_loop_ex at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/draw/intern/draw_manager_c.cc:1612 #27 view3d_draw_view at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/editors/space_view3d/view3d_draw.cc:1635 #28 view3d_main_region_draw at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/editors/space_view3d/view3d_draw.cc:1670 #29 ED_region_do_draw at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/editors/screen/area.cc:530 #30 wm_draw_window_offscreen at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/windowmanager/intern/wm_draw.cc:1007 #31 wm_draw_window at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/windowmanager/intern/wm_draw.cc:1178 #32 wm_draw_update at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/windowmanager/intern/wm_draw.cc:1582 #33 WM_main at /usr/src/debug/blender-4.4.3-1.fc42.x86_64/source/blender/windowmanager/intern/wm.cc:645
Created attachment 2095442 [details] File: proc_pid_status
Created attachment 2095443 [details] File: maps
Created attachment 2095444 [details] File: limits
Created attachment 2095445 [details] File: environ
Created attachment 2095446 [details] File: open_fds
Created attachment 2095447 [details] File: mountinfo
Created attachment 2095448 [details] File: os_info
Created attachment 2095449 [details] File: cpuinfo
Created attachment 2095450 [details] File: core_backtrace
Created attachment 2095451 [details] File: var_log_messages
Created attachment 2095452 [details] File: backtrace
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