Bug 244281 - Torcs segmentation fault when car touches other objects
Summary: Torcs segmentation fault when car touches other objects
Keywords:
Status: CLOSED DUPLICATE of bug 203336
Alias: None
Product: Fedora
Classification: Fedora
Component: torcs
Version: 7
Hardware: x86_64
OS: Linux
low
medium
Target Milestone: ---
Assignee: Matthias Saou
QA Contact: Fedora Extras Quality Assurance
URL:
Whiteboard:
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2007-06-14 19:59 UTC by Markus Lindholm
Modified: 2021-03-30 10:08 UTC (History)
3 users (show)

Fixed In Version:
Doc Type: Bug Fix
Doc Text:
Clone Of:
Environment:
Last Closed: 2007-06-16 20:44:13 UTC
Type: ---
Embargoed:


Attachments (Terms of Use)
torcs log (882 bytes, text/plain)
2007-06-14 19:59 UTC, Markus Lindholm
no flags Details

Description Markus Lindholm 2007-06-14 19:59:01 UTC
Description of problem:
The game always crashes after the start of the race and when the player's car
makes contact with an other car.

Version-Release number of selected component (if applicable):
torcs-1.3.0-1.fc7

How reproducible:
Always

Steps to Reproduce:
1. Start torcs
2. Start a race 
3. Drive into an other car or barrier
  
Actual results:
Segmentation fault

Expected results:
none

Additional info:
Tried a few different race courses and a few different cars to make contact with
- the same result

Comment 1 Markus Lindholm 2007-06-14 19:59:02 UTC
Created attachment 157038 [details]
torcs log

Comment 2 Matthias Saou 2007-06-15 09:18:02 UTC
This rings a bell. It has already been reported a while ago, but IIRC it got
fixed in some external library which was causing the problem. I've searched
bugzilla for the relevant report(s), but since they are no longer filed against
torcs, and since I don't remember which library it was, I didn't find them... :-/

Hans : Do you happen to remember the issue and the fix? I think it was you who
tracked down the problem and fixed it already...

Still, I'm surprised to see a new report of this against F7.

Comment 3 Hans de Goede 2007-06-15 11:08:52 UTC
This is not the same problem, the last time torcs crashed when using openAL
sound, you can try disabling openAL as soundsystem though to see if openAL is
the problem again.


Comment 4 Markus Lindholm 2007-06-15 16:40:42 UTC
Tested to change the sound system and Torcs seg faults only if openAL is selected.

Comment 5 Matthias Saou 2007-06-15 16:47:25 UTC
Seems like the openal bug is back!
Could you please check what openal packages you have installed, just in case?
Who knows, maybe you have some lod-ish package from some 3rd party repository,
which doesn't contain the fix...

Comment 6 Markus Lindholm 2007-06-15 16:56:02 UTC
[mli@zeus ~]$ rpm -qi openal
Name        : openal                       Relocations: (not relocatable)
Version     : 0.0.9                             Vendor: Fedora Project
Release     : 0.9.20060204cvs.fc7           Build Date: Tue 07 Nov 2006 06:33:22
PM CET
Install Date: Thu 07 Jun 2007 10:51:17 PM CEST      Build Host:
hammer2.fedora.redhat.com
Group       : System Environment/Libraries   Source RPM:
openal-0.0.9-0.9.20060204cvs.fc7.src.rpm
Size        : 420639                           License: LGPL
Signature   : DSA/SHA1, Mon 21 May 2007 06:58:54 PM CEST, Key ID b44269d04f2a6fd2
Packager    : Fedora Project <http://bugzilla.redhat.com/bugzilla>
URL         : http://www.openal.org/
Summary     : Open Audio Library
Description :
OpenAL is an audio library designed in the spirit of OpenGL--machine
independent, cross platform, and data format neutral, with a clean,
simple C-based API.


Comment 7 Hans de Goede 2007-06-16 20:44:13 UTC
GRRR, this is bug 203336 al over again, which I indeed did write a patch for,
but that never got applied to the package in CVS?? (actually the bug is still
open) Please add comments to bug 203336 requesting for this to be fixed asap!


*** This bug has been marked as a duplicate of 203336 ***

Comment 8 Maylowers 2020-09-05 11:34:08 UTC Comment hidden (spam)
Comment 9 Tamaraullins 2021-03-30 10:08:00 UTC Comment hidden (spam)

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