Bug 245489 - Shadow mapping does not work
Shadow mapping does not work
Status: CLOSED UPSTREAM
Product: Fedora
Classification: Fedora
Component: glest (Show other bugs)
7
All Linux
low Severity medium
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Assigned To: Aurelien Bompard
Fedora Extras Quality Assurance
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Depends On:
Blocks:
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Reported: 2007-06-24 01:59 EDT by The Source
Modified: 2008-03-04 14:19 EST (History)
0 users

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Doc Type: Bug Fix
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Last Closed: 2008-03-04 14:19:11 EST
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Description The Source 2007-06-24 01:59:50 EDT
Description of problem:
If I set shadows to shadow mapping, I see gray screen during the game and HUD.
Nothing else. My card is GeForce 8800 GTX with latest nvidia drivers (100.14.11)
By the way which shadows are better? Projected or shadow mapping?
Another question: will there be a single-player?

Version-Release number of selected component (if applicable):
glest-2.0.0-5.fc7

How reproducible:
always

Steps to Reproduce:
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Expected results:


Additional info:
Comment 1 Aurelien Bompard 2008-03-04 14:19:11 EST
Hi. Sorry for getting back to you this late, this bug went right under my radar...
As a packager, I do not have the answers to these questions (it does not seem
packaging-related). You'd be better off asking them on the glest forum at glest.org.
Again, sorry for missing this bug.

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