Red Hat Bugzilla – Bug 296921
Could not set DRM device bus ID. DRIScreenInit failed. Disabling DRI.
Last modified: 2013-01-21 15:25:14 EST
Description of problem:
- Games sometimes will not start
Version-Release number of selected component (if applicable):
This seems to happen when you start a game more than once.
Steps to Reproduce:
1. Run a game
2. Exit the game
3. Run the game again
Game wont start.
Game should start
Created attachment 200031 [details]
Xorg log with Error entries.
Could you be more precise about which game fails for you?
Unreal Tournament 2004 is the game that i am currently testing with and that
often fails. Sometimes it locks up in the game and sometimes it will not start.
I will further test so that i can get a better description of the problem.
Created attachment 200241 [details]
Unreal Tournament 2004 log file
This is the log file of a session that could not start.
does you X server crash or is there anything in dmesg?
If DRI is getting disabled on the server it is usually because something is
holding the drm open..
X server does not crash. I just get sent back to desktop There is no specific
message in dmesg other than the usual:
[drm] Initialized drm 1.1.0 20060810
[drm] Initialized radeon 1.28.0 20060524 on minor 0
agpgart: Found an AGP 3.0 compliant device at 0000:00:00.0.
agpgart: Putting AGP V3 device at 0000:00:00.0 into 8x mode
agpgart: Putting AGP V3 device at 0000:01:00.0 into 8x mode
[drm] Setting GART location based on new memory map
[drm] Loading R300 Microcode
[drm] writeback test succeeded in 1 usecs
Last night when i tried to reproduce this issue it also happened right after a
system reboot. most of the time the first time it works but not this time.
I now suspect that this issue is related to Desktop Effects (Compiz). The reason
for this is that i just booted into a 'default' session and the game started up
properly each times i tried.
Adding Kristian to this bug as he may have something to say about it.
Here is my final take on description of issue.
This issue seems to happen only with desktop effects enabled and often if not
only after any kind of crash. Games and also Blender do not seem to play very
well with Desktop Effects enabled. Playing a game with Desktop Effects enabled
will likely eventually cause a crash each time.
The workaround that i use currently is to play games and work with Blender using
a session with Desktop Effects disabled.
Based on the date this bug was created, it appears to have been reported
during the development of Fedora 8. In order to refocus our efforts as
a project we are changing the version of this bug to '8'.
If this bug still exists in rawhide, please change the version back to
(If you're unable to change the bug's version, add a comment to the bug
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doesn't happen again.
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