Description of problem:
When the panel comes up showing the total destruction incurred in the stage the
cursor gets "stuck" to one spot, making it difficult to click the button to move on.
Version-Release number of selected component (if applicable):
Steps to Reproduce:
1. Get to the end of a stage
Cursor rubberbands back to the spot it was at when the stage ended.
The cursor should move freely
The program is lauched by the .desktop file using:
astromenace-wrapper --noAA --dir=/usr/share/astromenace --mode=12
Could you try lauching from the command line with:
astromenace-wrapper --noAA --dir=/usr/share/astromenace --mode=12 --mouse?
No luck. Same problem.
Ok, I'll see if I can reproduce it and then check upstream if I have the same
Does this still happen on Fedora 8?
Still there on 1.2-3.fc8.x86_64.
actually i tried it on x86 and it worked fine for me (i am through the whole
game since a while)
there is one "regression" compared to the version i packaged for myself a while
ago.. when opening the game through the menu entry i am actually forced into
window mode and low res. id love to play with high res and fullscreen but
switching wasnt possible anymore (guess due to the commandline parameter used in
the desktop file)
astromenace-1.2-6.fc7 has been pushed to the Fedora 7 stable repository. If problems still persist, please make note of it in this bug report.
astromenace-1.2-6.fc8 has been pushed to the Fedora 8 stable repository. If problems still persist, please make note of it in this bug report.