Red Hat Bugzilla – Bug 376981
sound lag in SDL through pulseaudio via esd
Last modified: 2008-05-02 10:34:50 EDT
Description of problem:
There is a consistent sound lag for apps (games) that use SDL that have the
SDL_AUDIODRIVER set to esd (workaround suggested in bugzilla). KDE also shows
this lag, but is less important/annoying.
Version-Release number of selected component (if applicable):
pulseaudio = 0.97
Steps to Reproduce:
1. play game such as quake 3
sfx are delayed by about 0.5-1 second
sfx are played on time
can't use 32 bit alsa plugin in the 64 bit fedora 8 - bug exists already. That
may reduce/remove the lag problem.
This will be fixed if bug 439847 is fixed.
Bug 439847 has been closed a while back. Closing this one too.