Bug 443194 - Strife is unplayable
Summary: Strife is unplayable
Keywords:
Status: CLOSED RAWHIDE
Alias: None
Product: Fedora
Classification: Fedora
Component: vavoom
Version: 8
Hardware: All
OS: Linux
low
low
Target Milestone: ---
Assignee: Hans de Goede
QA Contact: Fedora Extras Quality Assurance
URL:
Whiteboard:
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2008-04-19 07:01 UTC by Conrad Meyer
Modified: 2008-06-25 17:41 UTC (History)
0 users

Fixed In Version:
Clone Of:
Environment:
Last Closed: 2008-06-25 17:41:19 UTC
Type: ---
Embargoed:


Attachments (Terms of Use)

Description Conrad Meyer 2008-04-19 07:01:04 UTC
Description of problem:
When you play the Strife demo, the guard in the very first level is supposed 
to drop a key to let you out the locked door. This never happens.


Version-Release number of selected component (if applicable):
1.24-3


How reproducible:
Always.

Steps to Reproduce:
1. Run strife from the menu.
2. Agree to download the demo wad.
3. Kill the guard in the first level.
  
Actual results:
Dead body on the floor.


Expected results:
Dead body on the floor with a key in/on it.


Additional info:
This seems like a bug to me.

Comment 1 Hans de Goede 2008-04-19 07:23:05 UTC
Thanks for reporting this. I can reproduce the problem. Since upstream is very
active, and I don't know the code to well I've mailed upstream (no bugtracker)
with this problem, as soon as they make a fix available I'll update the Fedor
packages to include the fix.

So now we wait.


Comment 2 Conrad Meyer 2008-04-19 07:36:56 UTC
Cool, thanks for the quick reply.

Comment 3 Conrad Meyer 2008-04-20 00:34:15 UTC
I've also had vavoom just die on me a number of times, but I'm not sure how to 
reproduce that reliably (it's never at the same place/time/difficulty etc).

Comment 4 Hans de Goede 2008-04-20 06:01:01 UTC
(In reply to comment #3)
> I've also had vavoom just die on me a number of times, but I'm not sure how to 
> reproduce that reliably (it's never at the same place/time/difficulty etc).

The vavoom you have is rather old, can you try building the latest srpm:
http://koji.fedoraproject.org/packages/vavoom/1.27.1/1.fc9/src/vavoom-1.27.1-1.fc9.src.rpm

And see if that improve things? I'm normally reluctant to update vavoom within a
Fedora release, because as said upstream is rather active (iow lots of changes)
and they sometimes introduce regressions, but if 1.24 crashes for you and 1.27.1
does not then that sounds like a good reason to upgrade.



Comment 5 Conrad Meyer 2008-04-20 07:01:25 UTC
I managed to play through the entire demo without saving (i.e. no crashes) with 
1.27.1-1. Didn't notice any regression-like behavior. I'll stay with 1.27.1 for 
now :).

Comment 6 Conrad Meyer 2008-04-20 08:20:53 UTC
Oh, just got it to crash again :). I've mostly noticed it crashing right as I 
hit the end-of-level switches (this time was at the end of the Phobos Lab 
level, E1M5).

Comment 7 Hans de Goede 2008-06-25 17:41:19 UTC
upstream says this is fixed in 1.28, which is in rawhide now, closing.



Note You need to log in before you can comment on or make changes to this bug.