Bug 455265 - netdump uses hard-coded remote port for server
Summary: netdump uses hard-coded remote port for server
Keywords:
Status: CLOSED ERRATA
Alias: None
Product: Fedora EPEL
Classification: Fedora
Component: netdump-server
Version: el5
Hardware: All
OS: Linux
medium
medium
Target Milestone: ---
Assignee: Neil Horman
QA Contact: Fedora Extras Quality Assurance
URL:
Whiteboard: ActualBug
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2008-07-14 14:49 UTC by Bryn M. Reeves
Modified: 2010-09-22 08:17 UTC (History)
3 users (show)

Fixed In Version:
Doc Type: Bug Fix
Doc Text:
Clone Of:
Environment:
Last Closed: 2010-09-22 08:17:58 UTC
Type: ---
Embargoed:


Attachments (Terms of Use)

Description Bryn M. Reeves 2008-07-14 14:49:52 UTC
+++ This bug was initially created as a clone of Bug #454703 +++

Description of problem:
The netdump server uses a hard coded remote port when replying to netdump clients:

netdumpclient.c:
netdump_client_send_reboot ()
[...]
  addr.sin_port = htons(NETDUMP_PORT);
  addr.sin_addr.s_addr = htonl(reboot->ip);

netdump_client_send_request ()
[...]
  addr.sin_port = htons(NETDUMP_PORT);
  addr.sin_addr.s_addr = htonl(client->ip);

This prevents the server communicating with clients that have defined a
non-default LOCALPORT in /etc/sysconfig/netdump.

Version-Release number of selected component (if applicable):
0.7.16-14.EL

How reproducible:
100%

Steps to Reproduce:
1. Configure a netdump client with LOCALPORT!=6666
2. Force a crash on the client

Actual results:
Netdump server replies to port 6666, netdump handshake fails

Expected results:
Netdump server replies to the client's LOCALPORT

Additional info:

-- Additional comment from bmr on 2008-07-09 16:18 EST --
Created an attachment (id=311416)
use the client's local port when replying

-- Additional comment from nhorman on 2008-07-11 15:45 EST --
fixed in -21.el5, thanks!

Comment 1 Mark Chappell 2010-09-22 08:17:58 UTC
netdump-server-0.7.16-22.el5 is in EPEL-5 now and claims to fix this issue so I'm closing off this bug.  Feel free to reopen the bug if you're still having problems.


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