Description of problem:
I'm having non-abe-specific problems with games that try to use low video modes, probably due to the kernel modesetting work. I ran "abe -t" to find out what modes abe thinks it can use, so I can select one that works. I got a list of modes, followed by this:
*** glibc detected *** abe: free(): invalid pointer: 0x0000003157b69ed8 ***
======= Backtrace: =========
That is followed by a (long) memory map, which I can attach if it is helpful.
Version-Release number of selected component (if applicable):
Steps to Reproduce:
1. abe -t
Glibc reports free() of an invalid pointer.
Thanks for the report. I'm able to reproduce this locally as well. I'll take some time offline to try to diagnose this.
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Refiling against F13 so that it doesn't get lost.
I looked at this today. The problem is that the function testModesInFormat() in src/Main.c calls SDL_ListModes(), then passes the result of that function to free(). However, SDL_ListModes() returns a pointer to internal SDL storage. Just get rid of the line:
on line 39 of Main.c and this problem will go away.
abe-1.1-12.fc14 has been submitted as an update for Fedora 14.
abe-1.1-13.fc15 has been submitted as an update for Fedora 15.
abe-1.1-12.fc13 has been submitted as an update for Fedora 13.
abe-1.1-13.fc15 has been pushed to the Fedora 15 stable repository. If problems still persist, please make note of it in this bug report.
abe-1.1-12.fc13 has been pushed to the Fedora 13 stable repository. If problems still persist, please make note of it in this bug report.
abe-1.1-12.fc14 has been pushed to the Fedora 14 stable repository. If problems still persist, please make note of it in this bug report.