Description of problem: When playing something with sound, pulseaudio will randomly freeze, consume lots of CPU, and then crash. Upon investigating debug messages, PA reports an exceptionally large value being returned by snd_pcm_avail(). Version-Release number of selected component (if applicable): How reproducible: very Steps to Reproduce: 1. Play music or video (with sound of course) 2. Wait ~30 seconds 3. Actual results: Crash Expected results: No crash Additional info:
Created attachment 355217 [details] partial pulseaudio --log-level debug output
*** This bug has been marked as a duplicate of bug 513778 ***