This is with the latest kernel / libdrm / xorg-x11-drv-ati, etc. On the
Radeon test day.
Steps to Reproduce:
1. Start a full screen SDL application I tried with
nogravity-software (yum install nogravity) and doom shareware
with vavoom as engine (yum install doom-shareware)
2. When it is running note there is a custom mouse cursor
(which gets rendered by the software, not by X)
3. Switch to a different VT, switch back
4. Notice the default (default in gnome, not the old X cross) mouse
cursor now is shown in the center of the screen (and is not moving
when you move the mouse).
5. If you now exit the application, it will hang.
6. Switching vt's again and kill -9, will get you X back, albeit
often in a wrong resolution (but the same problem happens if the
app is using the same resolution as the desktop).
For my hardware profile, no xorg.conf
Note the same (the showing of the default cursor) happens when testing other
games which use different Game toolkits as SDL, such as allegro based games
(tested with machineball) and ClanLib based games (tested with methane), but
with these toolkits cases the games do not hang on exit.
Since this bugzilla report was filed, there have been several major updates in various components of the Xorg system, which may have resolved this issue. Users who have experienced this problem are encouraged to upgrade their system to the latest version of their packages (at least F12Beta, but even better if the very latest versions).
Please, if you experience this problem on the up-to-date system, let us now in the comment for this bug, or whether the upgraded system works for you.
If you won't be able to reply in one month, I will have to close this bug as INSUFFICIENT_DATA. Thank you.
[This is a bulk message for all open Fedora Rawhide Xorg-related bugs. I'm adding myself to the CC list for each bug, so I'll see any comments you make after this and do my best to make sure every issue gets proper attention.]
Maybe some DGA issue, have to dig that. You confirm that you still have this issue with lastest fedora 12 package.
I can confirm this still happens with:
I don't think this is DGA, all that is needed is creating an unmanaged (override redirect) window at pos 0x0, and then given that window a hidden cursor (implemented as a fully transparent cursor by most game sdk's afaik).
Then switch tty, switch back and the default gnome right hand user mouse pointer
is there in the middle of the screen and not moving (which might be because the
app has grabbed the mouse and is drawing a software mouse cursor itself, which
does still move).
For example try quake3-demo ("yum install quake3-demo), which does use xf86vidmode
to change the resolution, but does not use DGA. And I've even seen it with apps which just create an override redirect window which fully covers the desktop (so no mode switching).
This bug appears to have been reported against 'rawhide' during the Fedora 12 development cycle.
Changing version to '12'.
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I can no longer reproduce this with F-14, closing.