Red Hat Bugzilla – Bug 592156
Crash in fetch_texel_2d_f_xrgb8888
Last modified: 2010-11-04 00:31:35 EDT
abrt 1.0.9 detected a crash.
Attached file: backtrace
cmdline: /usr/lib/jvm/java-1.6.0-openjdk-18.104.22.168.x86_64/jre/lib/amd64/../../bin/java sun.applet.PluginMain /tmp/icedteaplugin-jamesjer/3348-icedteanp-plugin-to-appletviewer /tmp/icedteaplugin-jamesjer/3348-icedteanp-appletviewer-to-plugin
reason: Process /usr/lib/jvm/java-1.6.0-openjdk-22.214.171.124.x86_64/jre/bin/java was killed by signal 6 (SIGABRT)
release: Fedora release 12 (Constantine)
I got both updated Java packages from Fedora 12 updates and an update from Runescape with new graphical features on the same day, so I don't know which triggered this behavior. The game is now unplayable on F-12. It will only run for a maximum of about 30 seconds before crashing. If I am reading the memory map correctly, the crash is actually in /usr/lib64/dri/libdricore.so.
How to reproduce
1. Go to www.runescape.com
2. Play for about 30 seconds
Created attachment 413933 [details]
I was partially wrong. It's something about the vicinity of the Grand Exchange and Varrock Castle that is causing the crash. Away from there, the game seems normal. In that area, the crash occurs VERY frequently. Given the backtrace, I'm guessing there is some texture in use in that area that is triggering the crash.
And to add to the fun, sometimes it takes the X server down when it goes. And when it does, sometimes the X server starts back up and I get to see GDM, and sometimes I get a permanently blank screen.
I have an Intel 82G33/G31 Express Integrated Graphics Controller, if that matters.
I'm reassigning this to the mesa component, since I'm pretty confident that's what the backtrace is showing. Pardon me if I'm wrong.
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Haven't seen this for a long time, and now I'm on F-14. Let's just close it and hope it's really gone.