Description of problem: Jerky ballbuster Game Version-Release number of selected component (if applicable): kernel-2.6.34-11.fc14.x86_64 xorg-x11-drv-nouveau-0.0.16-6.20100423git13c1043.fc13.x86_64 01:00.0 VGA compatible controller: nVidia Corporation G73 [GeForce 7600 GS] (rev a1) How reproducible: Always Steps to Reproduce: 1. install ballbuster . Actual results: http://en.zimagez.com/zimage/screenshot-300510-113620.php Expected results: Smooth gameplay Additional info: Works fine on F13 with Intel graphics: and the following scratch kernel: http://koji.fedoraproject.org/koji/taskinfo?taskID=2217307
Since the same kernel works on F13 (all I did was take the SRPM and do a scratch build, I didn't even disable debugging like Kyle did in his build), I would say that this is unlikely to be a kernel issue, but rather something else in the stack. For now, I'm moving this to nouveau, but that might not be the right place either.
ballbuster uses OpenGL, and won't be smooth without a hardware 3D driver. How's things if you install mesa-dri-drivers-experimental?
90% improvement
So, bug closed?
(In reply to comment #4) > So, bug closed? Yes, close her up. It can only get better.
Thanks :)