Red Hat Bugzilla – Bug 63082
Server-Stored buddy lists with oscar sends incorrect group names
Last modified: 2008-05-01 11:38:01 EDT
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User-Agent: Mozilla/5.0 Galeon/1.2.0 (X11; Linux i686; U;) Gecko/20020311
Description of problem:
The new server-stored information (ssi) support for the oscar protocol (the
default protocol for AIM) has a bug where a struct was passed to a function
instead of the struct->name. This resulted in Gaim sometimes creating groups on
the AIM servers with bad group names--basically just random ascii characters.
Going back to delete the groups can be rather difficult, as neither Gaim nor AIM
see the names as valid, although they still show up in AIM.
Version-Release number of selected component (if applicable): 0.53 only
Steps to Reproduce:
1.Remove all budies from your server list using windows aim
2.Sign on to an oscar account with Gaim, make sure you already have a blist file
3.Add some buddies and groups
4. Sign off with Gaim and sign back on with winaim, you should see some groups
with bad names
Actual Results: Sometimes the group names are random ascii characters.
Expected Results: The group names should be the names that show up in Gaim.
I guess that's about it for that bug, but 0.53 had other problems too, it did
not compile without gdk_pixbuf, and there was a pretty big mem leak in receiving
images with oscar direct connect.
Gaim 0.55 is very stable and has fewer bugs than 0.53 and 0.54, I recommend
0.56 and 0.57 are both out now, and both have no new known bugs. Pretty please
with sugar on top use something more recent than 0.53? Pretty pretty please?
The 0.53 version included in skipjack 1 doesn't shows me almost all the buddies
offline always (even when talking to them).
Version 0.57 doesn't have this problem.
Spellcheck correction on my prev comment:
version 0.53 shows me almost all buddies always offline
Er, well "yay" for releasing 7.3, but "boo" for not triaging this before doing
so. Oh well.
The version that's in 7.3 has been frozen for a long time.
just a correction, the leak in 0.53 was not in receiving IM images (that leak is
a gdkpixbuf leak), but rather in receiving animated buddy icons. None of the
frames of animation get gdk_pixbuf_freed causing them to leak on the server.
I'd also like to mention that anybody using the version included in 7.3 can be
segfaulted if someone sends the string � to them.
We have 0.59 out now. Should be fixed there.