Red Hat Bugzilla – Bug 63973
All graphic vectors down to the bottom left corner
Last modified: 2005-10-31 17:00:50 EST
From Bugzilla Helper:
User-Agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; DigExt)
Description of problem:
The OpenGL primative objects are all drawn with additional lines connecting
their vertices to a single point, the bottom left corner creating a kind of
pyramid effect for a cube etc...
Version-Release number of selected component (if applicable):
Steps to Reproduce:
1.Simply run any OpenGL program using the glide3 library with a voodoo 4/5
card and the problem will appear.
2.No special setup is required.
Actual Results: See the description above, objects are not drawn correctly.
This problem is caused by a broken libglide3-v5.so library file. I have solved
this at present by replacing this particular library with a third party
library not from Redhat.
This bug should be given high priority as it renders the OpenGL Mesa package
Not a bug in Mesa, it's a Glide issue. Changing components.
Not seen in modern Glide - We have some other Glide issues that may
get sorted by the new Xorg release and may need further work but this
one is expired