From Bugzilla Helper: User-Agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; DigExt) Description of problem: The OpenGL primative objects are all drawn with additional lines connecting their vertices to a single point, the bottom left corner creating a kind of pyramid effect for a cube etc... Version-Release number of selected component (if applicable): How reproducible: Always Steps to Reproduce: 1.Simply run any OpenGL program using the glide3 library with a voodoo 4/5 card and the problem will appear. 2.No special setup is required. 3. Actual Results: See the description above, objects are not drawn correctly. Additional info: This problem is caused by a broken libglide3-v5.so library file. I have solved this at present by replacing this particular library with a third party library not from Redhat. This bug should be given high priority as it renders the OpenGL Mesa package useless.
Not a bug in Mesa, it's a Glide issue. Changing components.
Not seen in modern Glide - We have some other Glide issues that may get sorted by the new Xorg release and may need further work but this one is expired