Bug 77945 - a project with Gnome support cannot compile because of missing gnome-autogen.sh file
a project with Gnome support cannot compile because of missing gnome-autogen....
Status: CLOSED DEFERRED
Product: Red Hat Linux
Classification: Retired
Component: glade2 (Show other bugs)
8.0
i686 Linux
medium Severity medium
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Assigned To: Havoc Pennington
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Depends On:
Blocks:
  Show dependency treegraph
 
Reported: 2002-11-15 13:34 EST by Michael Lee Yohe
Modified: 2008-05-01 11:38 EDT (History)
0 users

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Doc Type: Bug Fix
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Last Closed: 2002-11-15 13:34:33 EST
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Description Michael Lee Yohe 2002-11-15 13:34:27 EST
From Bugzilla Helper:
User-Agent: Mozilla/5.0 Galeon/1.2.6 (X11; Linux i686; U;) Gecko/20020830

Description of problem:
When creating a new GNOME project in Glade, upon first attempting to compile the
resulting source files - you must run "autogen.sh" to generate the proper
configure scripts to build your project.

Running autogen.sh produces the following:
$ ./autogen.sh 
which: no gnome-autogen.sh in
(/usr/local/bin:/usr/bin:/bin:/usr/X11R6/bin:/usr/sbin:/sbin:/usr/java/j2sdk1.4.1_01/jre/bin:/usr/java/j2sdk1.4.1_01/bin:/home/myohe/bin:/usr/sbin:/sbin:/usr/java/j2sdk1.4.1_01/jre/bin:/usr/java/j2sdk1.4.1_01/bin)
You need to install gnome-common from the GNOME CVS
$ locate gnome-autogen
$

Version-Release number of selected component (if applicable):


How reproducible:
Always

Steps to Reproduce:
1. Create a GNOME Project
2. Save
3. Build
4. Open a terminal and go to project directory
5. Run ./autogen.sh
	

Actual Results:  see description above

Expected Results:  autogen.sh should have generated all the necessary configure
files to create a binary.

Additional info:

$ rpm -q glade2
glade2-1.1.1-2
$ rpm -q gnome-desktop
gnome-desktop-2.0.6-4
Comment 1 Havoc Pennington 2002-11-15 13:44:09 EST
Upstream glade has been fixed not to use gnome-autogen.sh; projects that don't
live in GNOME CVS should not use it. We'll get the fix with newer upstream 
glade.

In any case, the recommended way to use glade is to avoid the
Makefile/code-generation features and instead just use it to edit a .glade file,
then load the .glade file using libglade.

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