I use a graphic card who support opennGL 3.1 (amd 4670HD) but currenlty i run whith openGL 2.1 why? $ glxinfo|egrep -A2 "rendering|OpenGL" ; direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 -- OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV730 OpenGL version string: 2.1 Mesa 8.0.2 OpenGL shading language version string: 1.20 OpenGL extensions: GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture,
ok it seem mesa 78.0 support openGL 3 only for intel graphic card and for amd et nvidia they are some pattent issue.. You can close this bug if that is the problem
i have a HD Graphics 3000 (Core i7-2600K, Sandybridge), but my says OpenGL 2.1 too: > glxinfo | grep OpenGL OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Desktop OpenGL version string: 2.1 Mesa 8.0.2 OpenGL shading language version string: 1.30 did i install sth wrong? i think it is that ARB_texture_float license thingy... but Intel should have a license for that...
We're not doing anything special to Mesa's configuration here. This is an upstream Mesa bug if it's anything.
well, how would i go about to find out what's wrong here?
i know the bug is closed. still, if anybody knows how to track down why mesa 8 on sandybridge gfx does not enable opengl 3 i would really like to hear it?
it seems like intel has no license for open source related OpenGL 3... http://www.phoronix.com/scan.php?page=news_item&px=MTA0MDA