Description of problem: When playing a full-screen windows game under wine (currently 1.5.2 but I suspect it isn't actually a wine problem) moving the mouse causes world to spin wildly, making navigation impossible. Version-Release number of selected component (if applicable): wine 1.5.2-2.fc17 xort-x11-server-common 1.12.0-2.fc17 How reproducible: I can specifically demonstrate this with City of Heroes. I have also read other posts identifying it as a problem in one of the Diablo games. Steps to Reproduce: 1. log in to game 2. Select character 3. Turn on mouse look (so mouse disappears) 4. Attempt to move mouse Actual results: Character spins in a circle and never stops. Expected results: World should pan only by the length of movement of the mouse. Additional info: Back when I was using Kubuntu I encountered this bug, and it was at the time identified as an incompatibility in xserver. Apparently Wine adopted a new way of handling mouse movements that older versions of xserver didn't support correctly. This is a launchpad bug report that explains the problem on the Ubuntu side. I have no idea if it is relevant to the fedora side, but I thought I'd link to it in case it proves useful: https://bugs.launchpad.net/ubuntu/+source/xorg-server/+bug/948938 Apologies if this is not the appropriate way to report this problem.
Other corresponding bugs: http://bugs.winehq.org/show_bug.cgi?id=30057 https://bugs.freedesktop.org/show_bug.cgi?id=45244
Should be fixed in xorg-x11-server-1.12.1-1.fc17 and later, the patch in the launchpad report got merged then. If that's not the case, please re-open.