Description of problem:
Quake2 on a machine with a G400 card and XFree 4.3 has horrible graphics due to
incorrectly colored polygons.
Version-Release number of selected component (if applicable):
Also present in latest 4.2.99 and 2002-11-26 XFree86 4.2.99
linux-2.5.65-mm2 (also seen with older 2.5 kernels)
Steps to Reproduce:
1. Start Quake2 on any map
2. Shoot by keeping the left mouse button pressed
Floor polygons light up in red, green and blue.
A yellow light should move across the floor on each shot.
Overwriting mga_dri.so with the version from RHL 8.0 XFree 4.2 fixes the problem
and doesn't seem to have adverse effects.
Please report these types of problems upstream to the Mesa and/or DRI
projects to investigate and resolve. When the problem is fixed upstream,
it may possibly be incorporated into the next version of Red Hat Linux,
either by updating to a new XFree86 release containing the fix, or by
>linux-2.5.65-mm2 (also seen with older 2.5 kernels)
Not to mention the fact you're using a non-Red Hat kernel.
I'm processing UPSTREAM flagged bug reports for upstream fixes currently, and
noticed that this bug was flagged upstream but has no upstream bug URL, and I
was unable to find an upstream bug report of this issue in XFree86 bugzilla
Closing bug report as WONTFIX as I'm unable to track upstream until a bug
report has been filed upstream, and the URL provided for tracking. If this
issue is still relevant in the latest XFree86 packages in rawhide, after
reporting upstream at http://bugs.xfree86.org, feel free to add the bug
report URL to this report and reopen if you'd like the issue to be tracked
and any fixes from upstream investigated for inclusion in future Red Hat