Version-Release number of selected component: PySolFC-2.0-6.fc18 Additional info: cmdline: /usr/bin/python /usr/share/PySolFC/pysol.py --sound-mod=pygame executable: /usr/share/PySolFC/pysol.py kernel: 3.6.9-4.fc18.x86_64 uid: 1000 Truncated backtrace: pysolaudio.py:416:__init__:ImportError: /lib64/libSDL_mixer-1.2.so.0: file too short Traceback (most recent call last): File "/usr/share/PySolFC/pysol.py", line 32, in <module> sys.exit(main(sys.argv)) File "/usr/lib/python2.7/site-packages/pysollib/main.py", line 359, in main r = pysol_init(app, args) File "/usr/lib/python2.7/site-packages/pysollib/main.py", line 242, in pysol_init app.audio = c() File "/usr/lib/python2.7/site-packages/pysollib/pysolaudio.py", line 416, in __init__ import pygame.mixer, pygame.time ImportError: /lib64/libSDL_mixer-1.2.so.0: file too short Local variables in innermost frame: self: <pysollib.pysolaudio.PyGameAudioClient instance at 0x1fe6f38>
Created attachment 659799 [details] File: backtrace
Created attachment 659800 [details] File: core_backtrace
Created attachment 659801 [details] File: environ
Created attachment 659802 [details] File: smolt_data
I've only had one report of this and the error message seems to indicate a corrupted installation of SDL - closing.