Version-Release number of selected component: PySolFC-2.0-6.fc18 Additional info: cmdline: /usr/bin/python /usr/share/PySolFC/pysol.py --sound-mod=pygame executable: /usr/share/PySolFC/pysol.py kernel: 3.7.6-201.fc18.x86_64 uid: 1000 Truncated backtrace: game.py:2979:pload:AssertionError: Invalid or damaged PySolFC save file Traceback (most recent call last): File "/usr/share/PySolFC/pysol.py", line 32, in <module> sys.exit(main(sys.argv)) File "/usr/lib/python2.7/site-packages/pysollib/main.py", line 363, in main app.mainloop() File "/usr/lib/python2.7/site-packages/pysollib/app.py", line 517, in mainloop self.runGame(id, random) File "/usr/lib/python2.7/site-packages/pysollib/app.py", line 631, in runGame self.game.restoreGameFromBookmark(self.nextgame.bookmark) File "/usr/lib/python2.7/site-packages/pysollib/game.py", line 557, in restoreGameFromBookmark game = self._undumpGame(p, self.app) File "/usr/lib/python2.7/site-packages/pysollib/game.py", line 3014, in _undumpGame initial_seed = pload(long) File "/usr/lib/python2.7/site-packages/pysollib/game.py", line 2979, in pload assert isinstance(obj, t), err_txt AssertionError: Invalid or damaged PySolFC save file Local variables in innermost frame: p: <cPickle.Unpickler object at 0x35bc330> obj: 4547673160995960261 t: <type 'long'> err_txt: u'Invalid or damaged PySolFC save file'
Created attachment 698769 [details] File: backtrace
Created attachment 698770 [details] File: core_backtrace
Created attachment 698771 [details] File: environ
Not a bug in PySolFC, has to do with a corrupted save file.