From Bugzilla Helper: User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.2.1) Gecko/20030225 Description of problem: Whenever I start Quake 3 Arena I observe that textures are not drawn properly. Instead of seeing a solid textured surface I get random black areas which depending on the movement, they get intermittently drawn or not. However if I select under the configuration screen (setup - system -lightning) to change the lightning technique from lightmap to vertex, I get the game running without these black areas appearing, but with a lower quality. I tried rebuilding the XFree86 server from factory source RPMS, but I still get the same problem. The problem appeared only under RedHat 9, however under RedHat Linux 8 and XFree86 4.2 the driver works perfectly rendering the textures as expected. Version-Release number of selected component (if applicable): XFree86-4.3.0-2 How reproducible: Always Steps to Reproduce: 1. Install and run Quake 3 Arena Point Release 1.31 or 1.32. 2. 3. Actual Results: The Radeon driver draws intermittent textured and black areas. Expected Results: Proper texture rendering and lightning. Additional info: Additionally, the computer is a Toshiba Satellite 1905-s301, 2.0 GHz Pentium 4, 256 MB RAM. I am attaching my XFree86 configuration, as well as the last log output to /var/log/XFree86.0.log The card as detected by lspci follows: 01:00.0 VGA compatible controller: ATI Technologies Inc Radeon Mobility M6 LY (prog-if 00 [VGA]) Subsystem: Toshiba America Info Systems: Unknown device ff00 Flags: bus master, stepping, fast Back2Back, 66Mhz, medium devsel, latency 66, IRQ 5 Memory at f0000000 (32-bit, prefetchable) [size=128M] I/O ports at 3000 [size=256] Memory at e8000000 (32-bit, non-prefetchable) [size=64K] Expansion ROM at <unassigned> [disabled] [size=128K] Capabilities: [58] AGP version 2.0 Capabilities: [50] Power Management version 2
Created attachment 91961 [details] X Server Configuration for Radeon Mobility M6
Created attachment 91962 [details] Log file for X server
Please report this problem directly to the Mesa3D project upstream or the dri-devel mailing list. You can also file it in XFree86 bugzilla if you wish, and I will track the upstream progress on this problem and consider including any fixes they make. If you'd like me to track the upstream bug report, include the URL here after filing the bug: http://bugs.xfree86.org Thanks.
I'm processing UPSTREAM flagged bug reports for upstream fixes currently, and noticed that this bug was flagged upstream but has no upstream bug URL, and I was unable to find an upstream bug report of this issue in XFree86 bugzilla located at: http://bugs.xfree86.org Closing bug report as WONTFIX as I'm unable to track upstream until a bug report has been filed upstream, and the URL provided for tracking. If this issue is still relevant in the latest XFree86 packages in rawhide, after reporting upstream at http://bugs.xfree86.org, feel free to add the bug report URL to this report and reopen if you'd like the issue to be tracked and any fixes from upstream investigated for inclusion in future Red Hat XFree86 updates.