Mozilla community member jomo reported a use-after-free crash when processing WebGL content. This issue was caused by the use of a texture after its recycle pool has been destroyed during WebGL operations, which frees the memory associated with the texture. This results in a potentially exploitable crash when the texture is later called.
Name: the Mozilla project
This issue has been addressed in the following products:
Red Hat Enterprise Linux 5
Red Hat Enterprise Linux 7
Red Hat Enterprise Linux 6
Via RHSA-2016:1217 https://access.redhat.com/errata/RHSA-2016:1217