Bug 304851
Summary: | Please use opengl-games-utils DRI checking wrapper | ||
---|---|---|---|
Product: | [Fedora] Fedora | Reporter: | Hans de Goede <hdegoede> |
Component: | stellarium | Assignee: | Jochen Schmitt <jochen> |
Status: | CLOSED NEXTRELEASE | QA Contact: | Fedora Extras Quality Assurance <extras-qa> |
Severity: | low | Docs Contact: | |
Priority: | low | ||
Version: | rawhide | CC: | kwizart |
Target Milestone: | --- | Keywords: | Reopened |
Target Release: | --- | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Fixed In Version: | Doc Type: | Bug Fix | |
Doc Text: | Story Points: | --- | |
Clone Of: | Environment: | ||
Last Closed: | 2007-09-26 15:44:50 UTC | Type: | --- |
Regression: | --- | Mount Type: | --- |
Documentation: | --- | CRM: | |
Verified Versions: | Category: | --- | |
oVirt Team: | --- | RHEL 7.3 requirements from Atomic Host: | |
Cloudforms Team: | --- | Target Upstream Version: | |
Embargoed: |
Description
Hans de Goede
2007-09-25 12:01:12 UTC
I have try out your suggestion. Unfortunately, I will get an error message even I have running the nvidia driver from rpms.linva.org. For this reason, I will discard you request of using your opengl-games-utils package. Indeed! nVidia closed driver do not use dri at all! Yes, but stellarium is running fine with the nvidia driver, so there is no reason to prohibits this. That may be a drawback for the users of this application. Ugh, I agree this is bad, but not using the wrapper is not the solution, the wrapper should be fixed. I naively assumed that the nvidea and fglrx drivers where both using dri as well (I'm pretty sure the fglrx driver is, but I'll give it a try). Can you please attach the output of glxinfo for an nvidea card, then I'll try to come up with a fixed version of the script. Luckily I put the script in a seperate rpm and did not copy and paste it to a gazillion game packages, cases like this being exactly the reason to have the script in one central place. I have take effort to examinate the reported issue. I have find out, that the permissions of the device files was set improperly. So I have open BZ #1653 on rpm.livna.org I have built stellarium-0.90-5 for development and still poking the nvidia maintainer on livna to fix the reporting bug. |